I'm using Reshade 3.0.4 on Wasteland 2 and I've run into something I've never encountered before. While trying to use MXAO I noticed the Depth Buffer is upside down. Is there an easy fix for this?
Open dxgi.ini (Reshade settings file) and search for "PreprocessorDefinitions", there is an option "RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0", change the 0 to 1