Hi.
My initial question is: Does a preset ini file created with Reshade 3.0.3 work normally with Reshade 3.0.5 ? Some user (with Windows 10) of my preset is getting this kind of messages in dxgi log:
" 13/11/2016 08:16:56:690 [13188] | INFO | Compiling '
\Program Files (x86)\SteamApps\common\Skyrim Special Edition\enbadaptation.fx' ...
13/11/2016 08:16:56:691 [13188] | ERROR | Failed to compile '
\Program Files (x86)\SteamApps\common\Skyrim Special Edition\enbadaptation.fx':
\Program Files (x86)\SteamApps\common\Skyrim Special Edition\enbadaptation.fx(19,): warning X5000: global variables are considered 'uniform' by default
\Program Files (x86)\SteamApps\common\Skyrim Special Edition\enbadaptation.fx(21, 8 )] : warning X5000: global variables are considered 'uniform' by default
\Program Files (x86)\SteamApps\common\Skyrim Special Edition\enbadaptation.fx(23, 7): warning X5000: global variables are considered 'uniform' by default...................................................... "
The entire preset also contains ENB files . I would like to know what exactly does it means ?? Thanks in advance.