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TOPIC: GTA 4 - problem with MXAO

GTA 4 - problem with MXAO 1 year 5 months ago #1

Hello!
Thanks to all who are involved in the creation of Reshade and SweetFX.

Is it possible to solve the problem of displaying shaded areas through some objects in GTA4.
My MXAO settings and the problem described above can be seen on the video:
!!Excuse me, I'm writing with the help of a translate google.
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GTA 4 - problem with MXAO 1 year 5 months ago #2

I fear you can't do anything against that. The water doesn't write to the depth buffer, so it's practically "invisible" to any depth dependent shader on ReShade. So any AO, DoF, whatever shader takes the depth info of the seaground below instead.
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The following user(s) said Thank You: MNT

GTA 4 - problem with MXAO 1 year 5 months ago #3

This is sad :( , since MXAO significantly improves the graphics.
Thanks for the answer!
!!Excuse me, I'm writing with the help of a translate google.
Last Edit: 1 year 5 months ago by MNT.
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GTA 4 - problem with MXAO 1 year 5 months ago #4

MNT wrote:
This is sad :( , since MXAO significantly improves the graphics.
Thanks for the answer!

You could adjust the fade so that it displays only close to you. It won't fix that completely but it'll make it less visible.
Last Edit: 1 year 5 months ago by MaxG3D.
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