GTA 4 - problem with MXAO

  • MNT
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8 years 3 months ago #1 by MNT GTA 4 - problem with MXAO was created by MNT
Hello!
Thanks to all who are involved in the creation of Reshade and SweetFX.

Is it possible to solve the problem of displaying shaded areas through some objects in GTA4.
My MXAO settings and the problem described above can be seen on the video:

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  • Marty McFly
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8 years 3 months ago #2 by Marty McFly Replied by Marty McFly on topic GTA 4 - problem with MXAO
I fear you can't do anything against that. The water doesn't write to the depth buffer, so it's practically "invisible" to any depth dependent shader on ReShade. So any AO, DoF, whatever shader takes the depth info of the seaground below instead.
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  • MNT
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8 years 3 months ago - 8 years 3 months ago #3 by MNT Replied by MNT on topic GTA 4 - problem with MXAO
This is sad :( , since MXAO significantly improves the graphics.
Thanks for the answer!
Last edit: 8 years 3 months ago by MNT.

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  • MaxG3D
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8 years 2 months ago - 8 years 2 months ago #4 by MaxG3D Replied by MaxG3D on topic GTA 4 - problem with MXAO

MNT wrote: This is sad :( , since MXAO significantly improves the graphics.
Thanks for the answer!


You could adjust the fade so that it displays only close to you. It won't fix that completely but it'll make it less visible.
Last edit: 8 years 2 months ago by MaxG3D.

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