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TOPIC: SMAA+Lumasharpen+16bit color = dark screen

SMAA+Lumasharpen+16bit color = dark screen 1 year 8 months ago #1

Accidentally I set the color depth to 16 bit in Dawn of War Soulstorm and then the screen is too dark if SMAA is combined with lumasharpen. (Reshade 0.16, SFX 2.0 Preview 8 ) but it's probably unimportant.
Sorry for my bad english, I'm german
Last Edit: 1 year 8 months ago by Blackhand.
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SMAA+Lumasharpen+16bit color = dark screen 1 year 8 months ago #2

  • crosire
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16bit formats usually do not support SRGB, but SMAA needs SRGB or otherwise gamma correction doesn't work, which results in the dark screen you experience.
Cheers, crosire =)
Last Edit: 1 year 8 months ago by crosire.
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SMAA+Lumasharpen+16bit color = dark screen 1 year 8 months ago #3

I don't think so because SMAA alone works fine with 16bit color depth and older SweetFX versions had similar bugs with lumasharpen. Afair I had bugs with dark screens with lumasharpen without the use of SMAA. And this all under 32bit color depth.
Sorry for my bad english, I'm german
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