Hello. I believe I have encountered a problem with the Bloom.fx shader, more precisely with the Anamorphic lens flare that comes with it. In the various games in which I activated it, this happened:
Even though I set the thereshold at maximum that problem still persists. It happens even in areas with low light or brightness.
One interesting thing I discovered is that when using the old reshade 2.0, which has the Gaussian AnamFlare shader, this problem doesn't happen.
Gaussian Anamflare
Is there anything I can do to sort this out? Is it possible to port the Gaussian Anamflare (Standalone)?
Thank you very much in advance.