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TOPIC: Rage dof-ssao

Rage dof-ssao 1 year 7 months ago #1

People of earth, your help is required. Trying to play rage on r9 290 with rage dof-ssao. imagizer.imageshack.us/a/img912/7775/pzKXHL.png imagizer.imageshack.us/a/img540/1051/RfGdNE.png. Marty McFly save me! Turning off these two fixes picture
//DEPTH BASED
#define USE_AMBIENTOCCLUSION 1 //[0 or 1] Ambient Occlusion: Enables physically incorrect shading that most newer gen games use. Multiple algorithms available.
#define USE_DEPTHOFFIELD 1 //[0 or 1] Depth of Field: Simulates out of focus blur of a camera. Multiple algorithms available.
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Rage dof-ssao 1 year 7 months ago #2

  • Marty McFly
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That looks like ReShade can't find the depth buffer properly and uses a hello bugged texture. Enable depth buffer output and you will see. In many cases this means you cannot use depth based effects but in some games, MSAA screws the depth buffer up so I recommend to disable the ingame Anti Aliasing. To be sure, restart game afterwards, games like GTASA are known to keep it enabled until game restart.
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The following user(s) said Thank You: Andrey

Rage dof-ssao 1 year 7 months ago #3

I guess I`ll stay with vanilla version. Thanx for help
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