So a lot of shaders that use depth seem to not work in a lot of games. From what I've read on these forums it has to do something with being connected to the network. You know, as a protection for in online games or so idk. But I've seen people say that you can work around this by making your own dll or downloading it from someone else. These shaders flickering or not working at all can be very annoying. I wanted to use it in outlast for example, and thats not even an online game haha. So could anyone maybe explain how I fix this? Or even give me a Dll that fixes this for me?
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