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TOPIC: How to fix multiple seperate buffers? (HL2 Update)

How to fix multiple seperate buffers? (HL2 Update) 4 months 1 week ago #1

After a lot of hassle, the depth buffer for Half-Life 2: Update works for me, however not in the way I want it. I need to preserve the buffer from being cleared, and I'm presented with 3 different buffers to use - One being basically nothing, the other two are separated views of the game world and the skybox. I understand that Source games like to separate the viewing of the skybox because of the laughably small map size it has, and I saw in a bunch of other threads of screenshots with the physical world and the skybox in the same buffer, so how can I achieve this?
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