Halo 2 Only getting normal access not depth buffer

  • k3ysp3r
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6 years 3 months ago #1 by k3ysp3r Halo 2 Only getting normal access not depth buffer was created by k3ysp3r



Seems like normals are working fine, but depth buffer is nonexistent.
MXAO looks terrible having normals only since it just darkens things.
This is on the latest reshade 4.3 release

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  • crosire
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6 years 3 months ago #2 by crosire Replied by crosire on topic Halo 2 Only getting normal access not depth buffer
Normals are calculated from depth, so you have depth. Probably just reversed, so set RESHADE_DEPTH_INPUT_IS_REVERSED to 0.

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  • k3ysp3r
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6 years 3 months ago #3 by k3ysp3r Replied by k3ysp3r on topic Halo 2 Only getting normal access not depth buffer
Surprised options to change depth buffer settings is not integrated into the reshade in game UI. Thanks! :)

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  • crosire
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6 years 3 months ago #4 by crosire Replied by crosire on topic Halo 2 Only getting normal access not depth buffer
They are. Those are preprocessor definitions.

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