Issues with LUT in Doom 3 after installing v4.4.1
Unfortunately, uninstalling v4.4.1 and reverting to any earlier (working) version of Reshade does not fix the problem - I think 4.4.1 has made a permanent change somewhere that I can't find. Any ideas what's gone on/what I can do to fix it?
crosire wrote: 4.4.1 does not do permanent changes. This sounds like a shader problem, since with the update to 4.4.1 you likely also updated the shaders.
I've just tried uninstalling the game and removing all trace of Reshade from that folder - leaving it completely empty - and reinstalled the game and the previously-working Reshade. Problem presists.
Any more ideas on what could be wrong?
crosire wrote: Well yes, if you reinstall, you'll download the most recent shaders, no matter which ReShade version you install. So that doesn't change things.
Oh dear - so the most recent shaders just aren't compatible with ANY version of Reshade?
Don't understand that at all - every other game works with the same custom definitions and LUT. (I should mention that I added a custom TextureName to save copying the same LUT into twenty-odd individual game folders, but it never gave me any trouble until the update to 4.4.)
But hey - it works. I know to leave it alone, now!