ReShade for Skyrim SE has stopped working

More
9 months 2 weeks ago #1 by Ray84
I use ReShade for Skyrim SE. Until recently, the ReShade ran without any problems. But for a few days, ReShade suddenly stopped starting. It's not that I can't get into the menu. The message that Reshade is running does not appear. Has anyone had a similar experience or even a solution to the problem?

Please Log in or Create an account to join the conversation.

More
9 months 2 weeks ago #2 by Ray84
Replied by Ray84 on topic ReShade for Skyrim SE has stopped working
Maybe I should mention that I also use an ENB, but it has worked well together so far. I haven't changed anything in the ini settings.

Please Log in or Create an account to join the conversation.

More
9 months 2 weeks ago - 9 months 2 weeks ago #3 by Ray84
Replied by Ray84 on topic ReShade for Skyrim SE has stopped working
Here is my Log:

03:04:07:946 [09688] | INFO | Initializing crosire's ReShade version '4.8.0.915' (64-bit) built on '2020-10-12 20:24:14' loaded from "E:\SteamLibrary\steamapps\common\Skyrim Special Edition\dxgi.dll" into "E:\SteamLibrary\steamapps\common\Skyrim Special Edition\SkyrimSE.exe" ...
03:04:07:976 [09688] | INFO | Registering hooks for "user32.dll" ...
03:04:07:976 [09688] | INFO | > Libraries loaded.
03:04:07:976 [09688] | INFO | > Found 14 match(es). Installing ...
03:04:08:006 [09688] | INFO | Registering hooks for "ws2_32.dll" ...
03:04:08:006 [09688] | INFO | > Libraries loaded.
03:04:08:006 [09688] | INFO | > Found 8 match(es). Installing ...
03:04:08:036 [09688] | INFO | Registering hooks for "C:\WINDOWS\system32\d2d1.dll" ...
03:04:08:037 [09688] | INFO | > Delayed.
03:04:08:037 [09688] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
03:04:08:037 [09688] | INFO | > Delayed.
03:04:08:037 [09688] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
03:04:08:037 [09688] | INFO | > Delayed.
03:04:08:037 [09688] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
03:04:08:037 [09688] | INFO | > Delayed.
03:04:08:037 [09688] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
03:04:08:037 [09688] | INFO | > Delayed.
03:04:08:037 [09688] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
03:04:08:037 [09688] | INFO | > Delayed.
03:04:08:037 [09688] | INFO | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
03:04:08:037 [09688] | INFO | > Delayed until first call to an exported function.
03:04:08:037 [09688] | INFO | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
03:04:08:037 [09688] | INFO | > Delayed.
03:04:08:037 [09688] | INFO | Initialized.
03:04:08:048 [17308] | WARN | Ignoring LoadLibrary("msvcrt.dll") call to avoid possible deadlock.
03:04:08:403 [17308] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 000000AC8BAFCB00 { SteamWinsockInitFakeClass_1 }) ...
03:04:08:403 [17308] | INFO | > Adding 'CS_OWNDC' window class style flag to 'SteamWinsockInitFakeClass_1'.
03:04:22:198 [17308] | INFO | Redirecting RegisterClassA(lpWndClass = 000000AC8BAFF570 { Skyrim Special Edition }) ...
03:04:22:198 [17308] | INFO | > Adding 'CS_OWNDC' window class style flag to 'Skyrim Special Edition'.
03:04:22:222 [17308] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000AC8BAF8760) ...
03:04:22:222 [17308] | INFO | > Passing on to CreateDXGIFactory1:
03:04:22:222 [17308] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000AC8BAF8760) ...
03:04:22:337 [17308] | WARN | Ignoring LoadLibrary("C:\WINDOWS\system32\dxgi.dll") call to avoid possible deadlock.
03:04:22:337 [17308] | INFO | Installing export hooks for "C:\WINDOWS\system32\dxgi.dll" ...
03:04:22:337 [17308] | INFO | > Found 8 match(es). Installing ...
03:04:22:365 [15208] | WARN | Ignoring LoadLibrary("Schannel.dll") call to avoid possible deadlock.
03:04:22:367 [15208] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\d3d11.dll" (Just loaded via LoadLibrary("wininet.dll")) ...
03:04:22:367 [15208] | INFO | > Found 2 match(es). Installing ...
03:04:22:367 [17308] | WARN | Ignoring LoadLibrary("C:\WINDOWS\system32\d3d11.dll") call to avoid possible deadlock.
03:04:22:573 [12544] | WARN | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
03:04:22:616 [17308] | INFO | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000AC8BAF34D8) ...
03:04:22:617 [17308] | INFO | Redirecting D3D11CreateDevice(pAdapter = 000002742C26AB20, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 000000AC8BAF3650, FeatureLevels = 4, SDKVersion = 7, ppDevice = 000002742D637E38, pFeatureLevel = 000002742D637E74, ppImmediateContext = 000002742D637E40) ...
03:04:22:617 [17308] | INFO | > Passing on to D3D11CreateDeviceAndSwapChain:
03:04:22:617 [17308] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000002742C26AB20, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 000000AC8BAF3650, FeatureLevels = 4, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000002742D637E38, pFeatureLevel = 000002742D637E74, ppImmediateContext = 000002742D637E40) ...
03:04:22:657 [17308] | INFO | > Using feature level 0xb100.
03:04:22:676 [17308] | INFO | Redirecting IDXGIFactory::CreateSwapChain(this = 0000027346B37090, pDevice = 000002742E450768, pDesc = 000000AC8BAF8770, ppSwapChain = 00007FF7BC198500) ...
03:04:22:676 [17308] | INFO | > Dumping swap chain description:
03:04:22:676 [17308] | INFO | +
+
+
03:04:22:676 [17308] | INFO | | Parameter | Value |
03:04:22:676 [17308] | INFO | +
+
+
03:04:22:676 [17308] | INFO | | Width | 1920 |
03:04:22:676 [17308] | INFO | | Height | 1080 |
03:04:22:676 [17308] | INFO | | RefreshRate | 60000 1000 |
03:04:22:676 [17308] | INFO | | Format | 28 |
03:04:22:676 [17308] | INFO | | ScanlineOrdering | 0 |
03:04:22:676 [17308] | INFO | | Scaling | 0 |
03:04:22:676 [17308] | INFO | | SampleCount | 1 |
03:04:22:676 [17308] | INFO | | SampleQuality | 0 |
03:04:22:676 [17308] | INFO | | BufferUsage | 48 |
03:04:22:676 [17308] | INFO | | BufferCount | 2 |
03:04:22:676 [17308] | INFO | | OutputWindow | 00000000000301E6 |
03:04:22:676 [17308] | INFO | | Windowed | FALSE |
03:04:22:676 [17308] | INFO | | SwapEffect | 0 |
03:04:22:676 [17308] | INFO | | Flags | 0x2 |
03:04:22:676 [17308] | INFO | +
+
+
03:04:22:924 [17308] | WARN | Skipping swap chain because it was created without a (hooked) Direct3D device.
03:05:18:618 [17308] | INFO | Exiting ...
03:05:18:618 [17308] | INFO | Uninstalling 40 hook(s) ...
03:05:19:710 [17308] | INFO | Finished exiting.


If i remove the ENB Binaries (d3d11.dll and d3dcompiler_46e.dll) Reshade works again, i dont know why...
Last edit: 9 months 2 weeks ago by Ray84.

Please Log in or Create an account to join the conversation.