Bessel_Bloom.fx rendered in squares on Second Life

  • EspressoDepresso
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2 years 1 month ago - 2 years 1 month ago #1 by EspressoDepresso Bessel_Bloom.fx rendered in squares on Second Life was created by EspressoDepresso
Hi! I've recently decided to enhance my photos and installed Reshade on Black Dragon viewer. I was looking for a cool Warframe-styled vertical highlights and Bessel Bloom seems to be exactly what I want but the problem seems to appear on a constant basis, rendering the light in squares??? I used it both windowed and borderless window (because SL doesn't go full screen I guess?) and here is how the bloom looks when isolated:  i.gyazo.com/3e3ff6f80e35ce792f77d5a478f3fd4e.png and on a screenshot  i.gyazo.com/6823b042596c08e4def68170d3e748c9.jpg   i.gyazo.com/08739523e82141cf4e834fe70dad2978.png  
Any ideas on why it could be happening or can somebody recommend a good alternatives to achieve warframey highlights?
In case, here's my specs:
Intel Core i5-6400 CPU @ 2.70GHz   2.70 GHz
Palit GTX 1060 6GB
24 GB RAM 
Last edit: 2 years 1 month ago by EspressoDepresso.

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  • crosire
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2 years 1 month ago #2 by crosire Replied by crosire on topic Bessel_Bloom.fx rendered in squares on Second Life
This is a bug in ReShade and will be fixed in ReShade 5.1 ( github.com/crosire/reshade/commit/7aa22e...3d87de25a244fbfc4a99 ).

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  • EspressoDepresso
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2 years 1 month ago #3 by EspressoDepresso Replied by EspressoDepresso on topic Bessel_Bloom.fx rendered in squares on Second Life
Oh, thank you for info! Gonna wait or the new update!

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