[SOLVED] Color problem using OpenGL
- robgrab
- Topic Author
Comparison
DX games seem fine.
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- crosire
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- robgrab
- Topic Author
Also I did a similar post asking the same question so feel free to delete that. For some reason I can't see some of my posts.
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- paxton676
matsilagi wrote: Wait, if you were using 307, and 302 stopped the bug, its possible that nVidia finally fixed the bug. I will try here and see what i get.
I want to know what you find because I too am on Nvidia and use your 307 for the color bug. I am running 344.75 drivers.
I could easily test this issue myself by installing the latest Nvidia drivers and seeing if I get a color swap. I am not in a hurry. If I don't get a response from you in a day or two, I will test it myself.
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paxton676 wrote:
matsilagi wrote: Wait, if you were using 307, and 302 stopped the bug, its possible that nVidia finally fixed the bug. I will try here and see what i get.
I want to know what you find because I too am on Nvidia and use your 307 for the color bug. I am running 344.75 drivers.
I could easily test this issue myself by installing the latest Nvidia drivers and seeing if I get a color swap. I am not in a hurry. If I don't get a response from you in a day or two, I will test it myself.
CONFIRMED! nvidia Driver 347.9 fixes the OpenGL color change bug, nvidia finally got their shit together!
Gonna upload a 1.0.308 without that OGL code.
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- JPulowski
Just tested 347.09 with GTX690, 8.1 64-bit on RAGE. As far as I see, the issue still remains:matsilagi wrote: CONFIRMED! nvidia Driver 347.9 fixes the OpenGL color change bug, nvidia finally got their shit together!
Gonna upload a 1.0.308 without that OGL code.
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Running latest ReShade. Looks like we need more tests then.
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- paxton676
matsilagi wrote: Oh jesus, then its even worse now, it will be a bitch to track,however it fixed on mine GT630
Running latest ReShade. Looks like we need more tests then.
I am on Windows 7 with a GTX 680. I have not tried the new drivers yet.
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- crosire
And you don't happen to use the "fixed" MasterEffect version, which then of course swaps the colors back wrong (in case NVIDIA fixed it)? I can't tell, haven't updated to that driver yet, will do so later...JPulowski wrote: Just tested 347.09 with GTX690, 8.1 64-bit on RAGE. As far as I see, the issue still remains
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- JPulowski
No, I tested it with SweetFX that comes with ReShade 0.12.crosire wrote: And you don't happen to use the "fixed" MasterEffect version, which now of course swaps the colors back wrong (in case NVIDIA fixed it)? I can't tell, haven't tested the new drivers yet, will do so later...
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SweetFX has a fix for the colors too, so yeah, its fixed, remove the _VENDOR_ and _RENDERER_ thing on SweetFX SMAA, then try again.
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- JPulowski
Thanks, I can confirm that now it works as it should. I am sure the code will be updated accordingly in the upcoming builds, since that part is just a temporary hotfix and with 347.09 it is no longer needed.matsilagi wrote: Oh, there lives the problem.
SweetFX has a fix for the colors too, so yeah, its fixed, remove the _VENDOR_ and _RENDERER_ thing on SweetFX SMAA, then try again.
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- crosire
I'll remove the SweetFX workaround and reupload 0.12.0.
EDIT: Updated files.
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- Sh1nRa358
So most ppl are stuck at the driver before these last 2.
Yaay, they re-enabled overclocking so I can proceed with getting newer drivers
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