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TOPIC: [SOLVED] Color problem using OpenGL

Color problem between v11 and v12 using OpenGL 1 year 10 months ago #1

  • robgrab
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I just upgraded to the latest ReShade (v12) from (v11). I noticed in Quake 4 it seems to have inverted the colors.
Comparison
DX games seem fine.
Last Edit: 1 year 10 months ago by robgrab.
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Color problem between v11 and v12 using OpenGL 1 year 10 months ago #2

  • crosire
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The famous NVIDIA + OpenGL + ReShade = Red/Blue-Color-Swap bug (driver bug appearently). Check if the shaders you use have implemented a fix for it (the unofficial MasterEffect found here has it for instance, SweetFX not so much yet due to changes in the ReShade renderer after we implemented it).
Cheers, crosire =)
Last Edit: 1 year 10 months ago by crosire.
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Color problem between v11 and v12 using OpenGL 1 year 10 months ago #3

  • robgrab
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Okay I just tried it again with v12 and MasterEffect 1.0.302 and it seems to work. I WAS using MasterEffect ReBorn 1.0.307 and that's what was causing the color bug. The reason I've been using MasterEffect ReBorn 1.0.307 is because I seem to get a lot less errors when loading ReShade than I do with 1.0.302.

Also I did a similar post asking the same question so feel free to delete that. For some reason I can't see some of my posts.
Last Edit: 1 year 10 months ago by robgrab.
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Color problem between v11 and v12 using OpenGL 1 year 10 months ago #4

  • matsilagi
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Wait, if you were using 307, and 302 stopped the bug, its possible that nVidia finally fixed the bug. I will try here and see what i get.
Loves to test stuff for no reason.
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Color problem between v11 and v12 using OpenGL 1 year 10 months ago #5

  • paxton676
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matsilagi wrote:
Wait, if you were using 307, and 302 stopped the bug, its possible that nVidia finally fixed the bug. I will try here and see what i get.

I want to know what you find because I too am on Nvidia and use your 307 for the color bug. I am running 344.75 drivers.

I could easily test this issue myself by installing the latest Nvidia drivers and seeing if I get a color swap. I am not in a hurry. If I don't get a response from you in a day or two, I will test it myself.
Last Edit: 1 year 10 months ago by paxton676.
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Color problem between v11 and v12 using OpenGL 1 year 10 months ago #6

  • matsilagi
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paxton676 wrote:
matsilagi wrote:
Wait, if you were using 307, and 302 stopped the bug, its possible that nVidia finally fixed the bug. I will try here and see what i get.

I want to know what you find because I too am on Nvidia and use your 307 for the color bug. I am running 344.75 drivers.

I could easily test this issue myself by installing the latest Nvidia drivers and seeing if I get a color swap. I am not in a hurry. If I don't get a response from you in a day or two, I will test it myself.

CONFIRMED! nvidia Driver 347.9 fixes the OpenGL color change bug, nvidia finally got their shit together!
Gonna upload a 1.0.308 without that OGL code.
Loves to test stuff for no reason.
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Color problem between v11 and v12 using OpenGL 1 year 10 months ago #7

  • JPulowski
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matsilagi wrote:
CONFIRMED! nvidia Driver 347.9 fixes the OpenGL color change bug, nvidia finally got their shit together!
Gonna upload a 1.0.308 without that OGL code.
Just tested 347.09 with GTX690, 8.1 64-bit on RAGE. As far as I see, the issue still remains:
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Color problem between v11 and v12 using OpenGL 1 year 10 months ago #8

  • matsilagi
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Oh jesus, then its even worse now, it will be a bitch to track,however it fixed on mine GT630
Running latest ReShade. Looks like we need more tests then.
Loves to test stuff for no reason.
Last Edit: 1 year 10 months ago by matsilagi.
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Color problem between v11 and v12 using OpenGL 1 year 10 months ago #9

  • paxton676
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matsilagi wrote:
Oh jesus, then its even worse now, it will be a bitch to track,however it fixed on mine GT630
Running latest ReShade. Looks like we need more tests then.

I am on Windows 7 with a GTX 680. I have not tried the new drivers yet.
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Color problem between v11 and v12 using OpenGL 1 year 10 months ago #10

  • crosire
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JPulowski wrote:
Just tested 347.09 with GTX690, 8.1 64-bit on RAGE. As far as I see, the issue still remains
And you don't happen to use the "fixed" MasterEffect version, which then of course swaps the colors back wrong (in case NVIDIA fixed it)? I can't tell, haven't updated to that driver yet, will do so later...
Cheers, crosire =)
Last Edit: 1 year 10 months ago by crosire.
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Color problem between v11 and v12 using OpenGL 1 year 10 months ago #11

  • JPulowski
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crosire wrote:
And you don't happen to use the "fixed" MasterEffect version, which now of course swaps the colors back wrong (in case NVIDIA fixed it)? I can't tell, haven't tested the new drivers yet, will do so later...
No, I tested it with SweetFX that comes with ReShade 0.12.
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Color problem between v11 and v12 using OpenGL 1 year 10 months ago #12

  • matsilagi
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Oh, there lives the problem.
SweetFX has a fix for the colors too, so yeah, its fixed, remove the _VENDOR_ and _RENDERER_ thing on SweetFX SMAA, then try again.
Loves to test stuff for no reason.
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Color problem between v11 and v12 using OpenGL 1 year 10 months ago #13

  • JPulowski
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matsilagi wrote:
Oh, there lives the problem.
SweetFX has a fix for the colors too, so yeah, its fixed, remove the _VENDOR_ and _RENDERER_ thing on SweetFX SMAA, then try again.
Thanks, I can confirm that now it works as it should. I am sure the code will be updated accordingly in the upcoming builds, since that part is just a temporary hotfix and with 347.09 it is no longer needed.
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Color problem between v11 and v12 using OpenGL 1 year 10 months ago #14

  • crosire
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Checked myself and the latest drivers indeed fix their bug. Finally! =)
I'll remove the SweetFX workaround and reupload 0.12.0.

EDIT: Updated files.
Cheers, crosire =)
Last Edit: 1 year 9 months ago by crosire.
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Color problem between v11 and v12 using OpenGL 1 year 9 months ago #15

  • Sh1nRa358
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Thing is though, the new drivers disable notebook overclocking :(
So most ppl are stuck at the driver before these last 2.

Yaay, they re-enabled overclocking so I can proceed with getting newer drivers :)
Last Edit: 1 year 7 months ago by Sh1nRa358.
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