[SOLVED] Framework (ColorCorrection.h) problem

  • Posts: 48
5 years 1 month ago - 5 years 1 month ago #1 by Evan20xx
Now I feel dumb because my post is in the wrong section and has been solved and reported already. Sorry

After some more digging I have found the cause.

Edit ReShade\CustomFX\ColorCorrection.h
"Change the line "Use_COLORSAT" in "ColorCorrection.h" to "USE_COLORSAT"

In the end, It was just a case-sensitive problem which is found within the Framework package.

If this problem has already been solved elsewhere I apologize. Hopefully having this information out there will help if it has not been previously brought up.

ORIGINAL POST BELOW

I am on Windows 10 trying to launch Guild Wars 2 just for the sake of testing.

I tried loading up the Framework from 19.0 with the 19.1 DLL's.

d3d9.txt [ Click to expand ]

pastebin.com/XZzpdtHK

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  • Posts: 48
5 years 1 month ago #2 by Evan20xx
I think it may be a problem with the settings I found someone else configured for their game but it ultimately points to one setting being enabled that is breaking everything so it may just be a problem within the Framework?

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