scanlines-abs compile error when using dgVoodoo2

  • Zekkah
  • Topic Author
More
1 year 3 months ago #1 by Zekkah scanlines-abs compile error when using dgVoodoo2 was created by Zekkah
The precise error message is: input parameter 'angle' semantic does not match vertex shader one.

All other shaders work, except this one.

Please Log in or Create an account to join the conversation.

We use cookies
We use cookies on our website. Some of them are essential for the operation of the forum. You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.