I just got a quest 2 and this is the game I'm in the middle of playing so I want to play it in VR.I have the game running in 3d with bigpicture and depth3d shader. The depth buffer is working, and 3d seems to kind of be working, but the effect just isn't very good.I remember when I played skyrim on my rift cv1 years ago, the sense of things sort of being in their physical location relative to myself was much stronger. I think it might be better if I dialed in the depth3d settings for this specific game, but the process of putting on/taking off my headset over and over, then hiding the reshade menu to check what my small change does, it's a lot harder than I thought it would be to find settings that help.Can anyone suggest likely-candidate settings that might help me resolve this? Or point me to a resource with the right information for educating myself?
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