I want to use UIDetect to remove all shaders effect when I open the main menu. I modified the fxh script as indicated and tried with 1 and multiple pixels that are not transparent, but everytime the effect just "flickers" it works for 1 frame and then go back to shader the next frame. So apparently ity detects the right color at the right pixel coordinates, but toggle back right after. What am I missing there? I tried with some character colors and with the yellow rectangle.