[SOLVED] Does Skyrim SE Support DisplayDepth.fx?
- mooit
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1 year 1 month ago - 1 year 1 month ago #1
by mooit
Does Skyrim SE Support DisplayDepth.fx? was created by mooit
Hi,
I'm running Skyrim SE 1.6.640.0
I'm trying to setup DisplayDepth.fx and when I looked at my screen the left side appeared ok, it displayed properly the area I was standing at, if anything the colors might of been a bit bright. But the right side of the screen is completely black.
I am using an ENB but I disabled it and the right side of the screen is still pitch black. I guess the right side is called the Depth Map? I put it on Depth Map and the entire screen is pitch black. hmm
I am using Steam and the overlay is disabled, I was also using MSI Afterburner and I disabled it too, neither has an effect on this.
Does Skyrim SE support DisplayDepth.fx?
I'm checking out Marty's Immerse shaders and it mentions using the last 5.x version of Reshade, so I'm using at the moment 5.9.2.
github.com/martymcmodding/iMMERSE
Here's a screen shot how the right side looks, pitch black.
THANKS
I'm running Skyrim SE 1.6.640.0
I'm trying to setup DisplayDepth.fx and when I looked at my screen the left side appeared ok, it displayed properly the area I was standing at, if anything the colors might of been a bit bright. But the right side of the screen is completely black.
I am using an ENB but I disabled it and the right side of the screen is still pitch black. I guess the right side is called the Depth Map? I put it on Depth Map and the entire screen is pitch black. hmm
I am using Steam and the overlay is disabled, I was also using MSI Afterburner and I disabled it too, neither has an effect on this.
Does Skyrim SE support DisplayDepth.fx?
I'm checking out Marty's Immerse shaders and it mentions using the last 5.x version of Reshade, so I'm using at the moment 5.9.2.
github.com/martymcmodding/iMMERSE
Here's a screen shot how the right side looks, pitch black.
THANKS
Last edit: 1 year 1 month ago by mooit.
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- mooit
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1 year 1 month ago - 1 year 1 month ago #2
by mooit
Replied by mooit on topic Does Skyrim SE Support DisplayDepth.fx?
I just installed the latest version of reshade and I'm getting this to work.
For the RESHADE_DEPTH_LINEARIZATION_FAR_PLANE it was on 1000.0 and when I set it on 100.0 then it started to have a grey scale look to it, I'm assuming that's the look I want? Also RESHADE_DEPTH_IS REVERSED has to be set to 0 in oder for the Depth Map to start becoming visible.
How bright or dark is the Depth Map suppose to be? hmm
All the other settings are 0 and this is how it looks...
These are my reshader settings.
P.S I saw this video on YouTube And I set the RESHADE_DEPTH_LINEARIZATION_FAR_PLANE to 200 which allowd the Lighting Channel in RTGI to show me good lighting on a fire, like how this video demostrated the lighting effect, so I assumed then 200 would be good.
For the RESHADE_DEPTH_LINEARIZATION_FAR_PLANE it was on 1000.0 and when I set it on 100.0 then it started to have a grey scale look to it, I'm assuming that's the look I want? Also RESHADE_DEPTH_IS REVERSED has to be set to 0 in oder for the Depth Map to start becoming visible.
How bright or dark is the Depth Map suppose to be? hmm
All the other settings are 0 and this is how it looks...
These are my reshader settings.
P.S I saw this video on YouTube And I set the RESHADE_DEPTH_LINEARIZATION_FAR_PLANE to 200 which allowd the Lighting Channel in RTGI to show me good lighting on a fire, like how this video demostrated the lighting effect, so I assumed then 200 would be good.
Last edit: 1 year 1 month ago by mooit.
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- NickPlays05
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2 months 3 days ago #3
by NickPlays05
Replied by NickPlays05 on topic Does Skyrim SE Support DisplayDepth.fx?
Yes it needs to be 10 on linearization for me. Leaving this for the community so they know just to play around in orders of 10x to see what you need. 1 may work not sure.
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- NickPlays05
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2 months 3 days ago #4
by NickPlays05
Replied by NickPlays05 on topic Does Skyrim SE Support DisplayDepth.fx?
Well I tested a bit more and 10 is my sweet spot, 1 looks broken idk.
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