Indiana Jones & the great circle with Depth3d by blueskydefender (superdepthVR)

  • Rogerty
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9 months 23 hours ago #1 by Rogerty Indiana Jones & the great circle with Depth3d by blueskydefender (superdepthVR) was created by Rogerty
Good morning !

I have an AMD Radeon RX 6700 XT, and trying to run that game with superdepthVR and my card. It initially gave me problems with my AMD card, confirmed here:  discord.com/channels/305472403977404416/.../1319479640984784946

As suggested, I have cloned the repo and compiled and builded it with success in VS 2022. Installed correctly in the game. no problems so far...

Now, it works with SuperDepth3D, but not with SuperDepth3DVR, as it shows 'compile errors' (please see the links)

photos.app.goo.gl/jJ4onFQ7qdsqXfTj6
photos.app.goo.gl/RHoKpcfpySnS7XcHA
photos.app.goo.gl/janeZBVfksLs4d118

By the way, I am a .NET developer in desktop and ASP.NET, but not in C++ and this platform, so I was wondering if there is a guide out there in order to understand how it works (from a developer pov) and be able to debug it when the game starts using it and, like in this case, it throws those 'compile errors' (not from visual studio, as I have build the solution with no problems... I am referring about the error that the Reshade shows (see links) when the game starts.

Thanks in advance,

Roger
 

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