ReShade support for Direct to HMD mode VR
- Aragorias
- Topic Author
As you might know SkyPat developed EDFX an amazing little program to add Reshade and SweetFX to Elite Dangerous.
However with the rise of VR it seems that it's impossible to have it work combined with 'Direct to HMD' mode that VR headsets are now using to move away from being an extended display.
This is a major shame.
When I asked SkyPat if he could fix this his response was as follows:
hello
]no i can't, i use third party ReShade DX injector framework and have no control on it.
]maybe you can ask ReShade team to make these DLL compatible.
So I may not be an expert, but what I do know is that a massive part of the Elite Dangerous Community (as well as many other games) have taken to using ReShade / SweetFX through EDFX. Many of these people will move to VR and in VR the effects are even better and impactful.
So I hope you guys here will take note and come up with a solution to make the DLL's compatible. That would be awesome
Thanks!
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- Elimina
Aragorias wrote: Hey Guys,
As you might know SkyPat developed EDFX an amazing little program to add Reshade and SweetFX to Elite Dangerous.
However with the rise of VR it seems that it's impossible to have it work combined with 'Direct to HMD' mode that VR headsets are now using to move away from being an extended display.
This is a major shame.
When I asked SkyPat if he could fix this his response was as follows:
hello
]no i can't, i use third party ReShade DX injector framework and have no control on it.
]maybe you can ask ReShade team to make these DLL compatible.
So I may not be an expert, but what I do know is that a massive part of the Elite Dangerous Community (as well as many other games) have taken to using ReShade / SweetFX through EDFX. Many of these people will move to VR and in VR the effects are even better and impactful.
So I hope you guys here will take note and come up with a solution to make the DLL's compatible. That would be awesome
Thanks!
I know this doesn't answer your question, but why do you need to use a program to add ReShade/Sweetfx to Elite Dangerous? Can't you must put it where the .exe is? I have Elite Dangerous and I can add it to the game like any other without any need for another program. I am just a bit confused why people would need to add ReShade through another program if the game can easily detect ReShade via the normal installation
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- Aragorias
- Topic Author
A. It's easier as it's an install file, you choose your game, select the ReShade + SweetFX settings you want and press OK.
It's a million times easier for a noob like me.
Also.. it doesn't answer my question.
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- Ganossa
Same is done with dx9 in case of ENB with the help of the enb injector.
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- Insomnia
Aragorias wrote: To answer your question:
A. It's easier as it's an install file, you choose your game, select the ReShade + SweetFX settings you want and press OK.
It's a million times easier for a noob like me.
Also.. it doesn't answer my question.
I have huge respect for Skypat for creating that tool. But in the long run, I see people strugling to get it to work after FD update the game.
It's not very hard to use the text files to tweak things. In fact, using higher values than recommended can produce some cool results.
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- Aragorias
- Topic Author
2. NONE of this answered my question.. even without his tool the Reshade and SweetFX stuff doesn't work for Direct to HMD.. so it's useless for Oculus Rift CV1 or HTC Vive...
So I want to reiterate my initial question.
Insomnia wrote:
Aragorias wrote: To answer your question:
A. It's easier as it's an install file, you choose your game, select the ReShade + SweetFX settings you want and press OK.
It's a million times easier for a noob like me.
Also.. it doesn't answer my question.
I have huge respect for Skypat for creating that tool. But in the long run, I see people strugling to get it to work after FD update the game.
It's not very hard to use the text files to tweak things. In fact, using higher values than recommended can produce some cool results.
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- crosire
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- Aragorias
- Topic Author
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