Add support for DF24 in addition to INTZ on D3D9

  • Posts: 33
4 years 2 weeks ago #1 by unic0rn

26/03/2016 02:45:35:706 [02900] | TRACE | Adding depth-stencil 088BA700 (Width: 1280, Height: 1024, Format: 75) to list of possible depth candidates ...
26/03/2016 02:45:35:706 [02900] | TRACE | > Returned device object: 008E3A88
26/03/2016 02:45:36:647 [02900] | TRACE | Switched depth source to depth-stencil 088BA700.
26/03/2016 02:45:36:648 [02900] | TRACE | Failed to create depth-stencil replacement texture! HRESULT is '0x8876086c'. Are you missing support for the 'INTZ' format?


of course i am, it's radeon x1650 xt after all (and no, i'm not interested in answers suggesting getting a new gpu).

so the question is this: is there a chance to add DF24 support to reshade? radeons support INTZ only since hd4xxx onwards, so it's actually quite a limitation - those older gpus can run quite a lot of older stuff just fine.

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4 years 2 weeks ago - 4 years 2 weeks ago #2 by crosire
I could add it in theory, but I have no hardware to test on, which makes things a little complicated ...

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4 years 2 weeks ago #3 by unic0rn
is it more complicated than adding a check for radeons earlier than hd 4xxx and changing the buffer type, that is more or less few lines of code? silly question perhaps, but as far as i'm a programmer, i never dealt with direct3d/opengl.

if you could provide some test 32bit build, i would test it and paste the tracelog in case of any problems, if that helps.

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4 years 1 week ago #4 by unic0rn
any chance for some tests?

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4 years 1 week ago #5 by crosire
Added untested support for it now. Would be great if you can find me on Steam, so it can be verified on actual hardware.

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4 years 1 week ago #6 by unic0rn
not using steam, unfortunately :(

could you perhaps upload the test build somewhere, or send it via email?

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4 years 1 week ago #7 by crosire
Sure. Send a mail to and I'll reply with a test build.
The following user(s) said Thank You: unic0rn

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  • Posts: 33
4 years 1 week ago #8 by unic0rn
done

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4 years 1 week ago #9 by unic0rn
not to be a source of spoilers, but for those with radeons older than HD4xxx, depth buffer support is coming. i was only able to test DF24 support in 32bit build, but it's working perfectly.

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