Add support for DF24 in addition to INTZ on D3D9
26/03/2016 02:45:35:706  | TRACE | Adding depth-stencil 088BA700 (Width: 1280, Height: 1024, Format: 75) to list of possible depth candidates ...
26/03/2016 02:45:35:706  | TRACE | > Returned device object: 008E3A88
26/03/2016 02:45:36:647  | TRACE | Switched depth source to depth-stencil 088BA700.
26/03/2016 02:45:36:648  | TRACE | Failed to create depth-stencil replacement texture! HRESULT is '0x8876086c'. Are you missing support for the 'INTZ' format?
of course i am, it's radeon x1650 xt after all (and no, i'm not interested in answers suggesting getting a new gpu).
so the question is this: is there a chance to add DF24 support to reshade? radeons support INTZ only since hd4xxx onwards, so it's actually quite a limitation - those older gpus can run quite a lot of older stuff just fine.
if you could provide some test 32bit build, i would test it and paste the tracelog in case of any problems, if that helps.