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TOPIC: Mouse Delta Movement instead of Coordinates

Mouse Delta Movement instead of Coordinates 2 years 10 months ago #1

In some effects that use the mouse, i.e. Mouse-Based Motion Blur, using the coordinates make it so that it works only when you turn oposite from before, because you've hit the end of the screen. Is it possible to get the actual raw input delta movement from the mouse, so we can get how much the mouse was actualy moved, outside the boundaries of the screen?
Last Edit: 2 years 10 months ago by ShoterXX.
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Mouse Raw Input instead of Coordinates 2 years 10 months ago #2

You mean the delta movement? Raw input is something different and already used when available.
Cheers, crosire =)
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Mouse Raw Input instead of Coordinates 2 years 10 months ago #3

Precisely, silly me. :silly:
Last Edit: 2 years 10 months ago by ShoterXX.
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Mouse Raw Input instead of Coordinates 2 years 10 months ago #4

Sure, I can add that.
Cheers, crosire =)
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The following user(s) said Thank You: ShoterXX