Mouse Delta Movement instead of Coordinates

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3 years 11 months ago - 3 years 11 months ago #1 by ShoterXX
In some effects that use the mouse, i.e. Mouse-Based Motion Blur , using the coordinates make it so that it works only when you turn oposite from before, because you've hit the end of the screen. Is it possible to get the actual raw input delta movement from the mouse, so we can get how much the mouse was actualy moved, outside the boundaries of the screen?

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3 years 11 months ago #2 by crosire
You mean the delta movement? Raw input is something different and already used when available.

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3 years 11 months ago - 3 years 11 months ago #3 by ShoterXX
Precisely, silly me. :silly:

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3 years 11 months ago #4 by crosire
Sure, I can add that.
The following user(s) said Thank You: ShoterXX

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