Mouse Delta Movement instead of Coordinates

  • ShoterXX
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8 years 1 day ago - 8 years 1 day ago #1 by ShoterXX Mouse Delta Movement instead of Coordinates was created by ShoterXX
In some effects that use the mouse, i.e. Mouse-Based Motion Blur , using the coordinates make it so that it works only when you turn oposite from before, because you've hit the end of the screen. Is it possible to get the actual [strike]raw input[/strike] delta movement from the mouse, so we can get how much the mouse was actualy moved, outside the boundaries of the screen?
Last edit: 8 years 1 day ago by ShoterXX.

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  • crosire
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8 years 1 day ago #2 by crosire Replied by crosire on topic Mouse Raw Input instead of Coordinates
You mean the delta movement? Raw input is something different and already used when available.

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  • ShoterXX
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8 years 1 day ago - 8 years 1 day ago #3 by ShoterXX Replied by ShoterXX on topic Mouse Raw Input instead of Coordinates
Precisely, silly me. :silly:
Last edit: 8 years 1 day ago by ShoterXX.

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  • crosire
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8 years 1 day ago #4 by crosire Replied by crosire on topic Mouse Raw Input instead of Coordinates
Sure, I can add that.
The following user(s) said Thank You: ShoterXX

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