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TOPIC: Games UI

Games UI 1 year 9 months ago #1

  • 80T
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Is it possible to add a feature to ReShade so the effects/shaders to only affect ingame assets and not the game's interface ? All injectors I know have the same behavior, when enabling Anti-Aliasing or any other shader, the fonts, and all that's GUI related are also affected. With game's native Anti-Aliasing, even post processing ones like FXAA or SMAA, the fonts and all GUI related elements remain unaffected. But any injector I use seems to affect the whole "final picture" Is it possible to somehow "skip" the fonts/UI elements in a game ?
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Games UI 1 year 9 months ago #2

  • crosire
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crosire wrote:
ReShade currently applies all shaders at the end of each frame ("post processing"). This means they are on top of the GUI, so that ones blurred too. There are plans to add an automatic GUI detection somewhen in the future, but that's not there yet =)
It's not exactly easy either. =)
Cheers, crosire =)
Last Edit: 1 year 9 months ago by crosire.
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Games UI 1 year 9 months ago #3

  • 80T
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Ok, thx. ReShade would be the first injector to achieve this level of integration. Mother of all graphical enhancers ;) Definitely worth the wait if there will be such a feature in the future :D Really nice work so far. Using ReShade in Tomb Raider Anniversary and it makes the game look nearly current gen. Wouldn't imagine ever again playing the game without ReShade. It's that awesome!
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