9 years 9 months ago#1by 80TGames UI was created by 80T
Is it possible to add a feature to ReShade so the effects/shaders to only affect ingame assets and not the game's interface ? All injectors I know have the same behavior, when enabling Anti-Aliasing or any other shader, the fonts, and all that's GUI related are also affected. With game's native Anti-Aliasing, even post processing ones like FXAA or SMAA, the fonts and all GUI related elements remain unaffected. But any injector I use seems to affect the whole "final picture" Is it possible to somehow "skip" the fonts/UI elements in a game ?
9 years 9 months ago - 9 years 9 months ago#2by crosire
Replied by crosire on topic Games UI
crosire wrote: ReShade currently applies all shaders at the end of each frame ("post processing"). This means they are on top of the GUI, so that ones blurred too. There are plans to add an automatic GUI detection somewhen in the future, but that's not there yet
9 years 9 months ago#3by 80T
Replied by 80T on topic Games UI
Ok, thx. ReShade would be the first injector to achieve this level of integration. Mother of all graphical enhancers Definitely worth the wait if there will be such a feature in the future Really nice work so far. Using ReShade in Tomb Raider Anniversary and it makes the game look nearly current gen. Wouldn't imagine ever again playing the game without ReShade. It's that awesome!
We use cookies on our website. Some of them are essential for the operation of the forum. You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.