CUDA usage
- Rozzemak
- Topic Author
Less
More
With successfull implementation of CUDA HW acceleration into ReShade, I believe, it should relieve GPU usage for post-processing and thus generally improve fps with demanding sharders. It´s used widely for it´s processing power, so why not use it here ?
C++ or .NET C# can be used here. With Easyhook, things could go quite swiftly. But this is really a just suggestion I came up with.
C++ or .NET C# can be used here. With Easyhook, things could go quite swiftly. But this is really a just suggestion I came up with.
Last edit: 7 years 11 months ago by Rozzemak.
Please Log in or Create an account to join the conversation.
- Rozzemak
- Topic Author
Less
More
If you have setup like: GTX 770 + GTX 970, you can set up, that only your second gpu will use CUDA cores to process work. This is one of the main reasons to try to use it.
Please Log in or Create an account to join the conversation.
- crosire
Less
More
Eh, no. You have a big misconception of what CUDA is. CUDA is NVIDIA's GPU architecture. It's not some separate thing on the HW board. 3D rendering runs on the same HW cores that CUDA programs do. It wouldn't relieve anything, only increase GPU usage and make things worse. ReShade already runs all post-processing and rendering on the GPU, only command scheduling runs on the CPU, which it has to do.
Last edit: 7 years 11 months ago by crosire.
The following user(s) said Thank You: Kuniyo
Please Log in or Create an account to join the conversation.
- Rozzemak
- Topic Author
Less
More
- crosire
Less
More
Sure. Sorry if it came out a bit harsh, wasn't meant that way, only later realized the wording could have been better.
Please Log in or Create an account to join the conversation.