CUDA usage

More
3 years 10 months ago - 3 years 10 months ago #1 by Rozzemak
CUDA usage was created by Rozzemak
With successfull implementation of CUDA HW acceleration into ReShade, I believe, it should relieve GPU usage for post-processing and thus generally improve fps with demanding sharders. It´s used widely for it´s processing power, so why not use it here ?
C++ or .NET C# can be used here. With Easyhook, things could go quite swiftly. But this is really a just suggestion I came up with.
Last edit: 3 years 10 months ago by Rozzemak.

Please Log in or Create an account to join the conversation.

More
3 years 10 months ago #2 by Rozzemak
Replied by Rozzemak on topic CUDA usage
If you have setup like: GTX 770 + GTX 970, you can set up, that only your second gpu will use CUDA cores to process work. This is one of the main reasons to try to use it.

Please Log in or Create an account to join the conversation.

More
3 years 10 months ago - 3 years 10 months ago #3 by crosire
Replied by crosire on topic CUDA usage
Eh, no. You have a big misconception of what CUDA is. CUDA is NVIDIA's GPU architecture. It's not some separate thing on the HW board. 3D rendering runs on the same HW cores that CUDA programs do. It wouldn't relieve anything, only increase GPU usage and make things worse. ReShade already runs all post-processing and rendering on the GPU, only command scheduling runs on the CPU, which it has to do.
Last edit: 3 years 10 months ago by crosire.
The following user(s) said Thank You: Kuniyo

Please Log in or Create an account to join the conversation.

More
3 years 10 months ago #4 by Rozzemak
Replied by Rozzemak on topic CUDA usage
Thanks for reply, I do appreciate it.

Please Log in or Create an account to join the conversation.

More
3 years 10 months ago #5 by crosire
Replied by crosire on topic CUDA usage
Sure. Sorry if it came out a bit harsh, wasn't meant that way, only later realized the wording could have been better.

Please Log in or Create an account to join the conversation.