Delay shader compiling in Reshade 3?

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3 years 2 weeks ago #1 by langgi
Delay shader compiling in Reshade 3? was created by langgi
Is it possible to delay shader loading at beginning of the game? Or maybe a hotkey button to do so?

Some games (like Resi Revelations 2 and Warriors All Stars) crashed when Reshade does initial loading. Reshade still work perfectly for those games, but I have to trick it by changing shaders/textures destination to wrong address everytime I want to boot the game (only to change em back to correct ones after game successfully booted) and it's kinda painful to do this everytime :P Or is there already a solution for this I am not aware of?

Thanks before.

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2 years 5 months ago #2 by crosire
Replied by crosire on topic Delay shader compiling in Reshade 3?
This was already answered in the 3.1 release thread, but in case somebody else stubles upon it via the search: The solution is to add "NoReloadOnInit=1" to the "[GENERAL]" section in the config file.
The following user(s) said Thank You: Wicked Sick

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