Hello developer!
First of all... This is not to bash reshade in any way. I freakin' love it!
I learned the hard way that depth buffer access takes place just once, when the game gets loaded, and the information gets "locked" for the resolution at which the game starts.
The thing is that I like to switch to a higher resolution than my native (usually 2x) while in game, for screenshooting purposes.
Is it possible to force reshade to reload depth buffer once the switch to another resolution takes place?
Thank you v e r y much!
Please Log in or Create an account to join the conversation.