Special notes for older games
- PureEvilWindom
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- Marty McFly
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- PureEvilWindom
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- Marty McFly
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- PureEvilWindom
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- klotim
Marty McFly wrote: That's not what I meant. You can write such a shader for ReShade as well, my example was merely that ENB presets also employ such shaders quite often.
I think the suggestion area is for people that dont code? I mean why would they have to suggest things if they already know how to code?
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- Marty McFly
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- TreyM
klotim wrote:
Marty McFly wrote: That's not what I meant. You can write such a shader for ReShade as well, my example was merely that ENB presets also employ such shaders quite often.
I think the suggestion area is for people that dont code? I mean why would they have to suggest things if they already know how to code?
You're in the "Application" suggestions forum, not the "Shaders & Effects" suggestions forum. With that said, I'm not sure if you intended it, but your comment came off pretty snarky.
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- crosire
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- PureEvilWindom
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should i write it on d3d9.ini ? or somewhere else ?crosire wrote: There is "ui_tooltip" to annotate variables with additional comments.
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- crosire
There are no plans to allow presets to show additional text in the UI.
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