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Color picker for RGB and built in histogram needed
- v00d00m4n
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Can you do that please?
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- crosire
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- brussell
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crosire wrote: Of course ReShade 4 allows you to move the UI. It's even more powerful now and lets you dock windows (by default all windows are docked to the left). Just grab and drag a tab from the top menu and put it somewhere else to de-dock.
Well it doesn't work for me either. No moving, no dragging.
edit: ok, now I know how to detach and attach tabs, but it's not really intuitive -> reshade.me/forum/suggestions/5155-non-co...-intuitive-ui-moving
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- Duran.te
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brussell wrote:
crosire wrote: Of course ReShade 4 allows you to move the UI. It's even more powerful now and lets you dock windows (by default all windows are docked to the left). Just grab and drag a tab from the top menu and put it somewhere else to de-dock.
Well it doesn't work for me either. No moving, no dragging.
You have to hold and drag every tab, not the bar on top where they are placed on (like it was on 3.x reshade version).
On his original post , crosire showed how to do that:
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- v00d00m4n
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Anyway thats not the main point ot this subject - i asked about built in color picker and histogram instead of shader implementation. Can we have one?
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- crosire
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- v00d00m4n
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As for histogram, its another case which is actually would be more effect made without shader. It should not always on, so you should not worry about its performance impact since people would only turn it on temporary for tweaking. If you do this, please implement sampling area configuration by mouse drag and selection and by entering size of box and its coordinates. This would be necessary to sample colors of 3d scened without extra noise from gui zones that may show wrong data in histogram.
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- Marty McFly
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- v00d00m4n
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