Waifu2x SuperResolution?!

  • Posts: 26
1 year 5 days ago #1 by lukonja
Is it possible to implement this into reshade? Its currently I think implemented into Dolphin Emulator.

What is Waifu2x: " Super-Resolution for Anime-Style Art using Deep Convolutional Neural Networks"
Source code:
github.com/nagadomi/waifu2x

Wiki:
en.wikipedia.org/wiki/Image_scaling

Youtube example (Not Mine):

Please Log in or Create an account to join the conversation.

  • Posts: 7
1 year 5 days ago #2 by Spellshade
No, as the waifu2x algorithm is for still images (the textures in games) and would be significantly too slow for a moving scene - even on a high end system, multiple frames of gametime would pass before Waifu2x could finish drawing a single actual frame. It works based on learning the patterns in the still image and deconstructing them so it can effectively draw them the same at a larger size.

What Dolphin supports is texture packs, which can be made with Waifu2x

Please Log in or Create an account to join the conversation.

  • Posts: 26
1 year 5 hours ago #3 by lukonja

Spellshade wrote: No, as the waifu2x algorithm is for still images (the textures in games) and would be significantly too slow for a moving scene - even on a high end system, multiple frames of gametime would pass before Waifu2x could finish drawing a single actual frame. It works based on learning the patterns in the still image and deconstructing them so it can effectively draw them the same at a larger size.

What Dolphin supports is texture packs, which can be made with Waifu2x


Hey. sorry for late response. Ty for explaining this, I was hoping it can do it in realtime. Maybe in 30 years :cheer:

Please Log in or Create an account to join the conversation.