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TOPIC: Waifu2x SuperResolution?!

Waifu2x SuperResolution?! 3 months 3 weeks ago #1

Is it possible to implement this into reshade? Its currently I think implemented into Dolphin Emulator.

What is Waifu2x: " Super-Resolution for Anime-Style Art using Deep Convolutional Neural Networks"
Source code:
github.com/nagadomi/waifu2x

Wiki:
en.wikipedia.org/wiki/Image_scaling

Youtube example (Not Mine):
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Waifu2x SuperResolution?! 3 months 3 weeks ago #2

No, as the waifu2x algorithm is for still images (the textures in games) and would be significantly too slow for a moving scene - even on a high end system, multiple frames of gametime would pass before Waifu2x could finish drawing a single actual frame. It works based on learning the patterns in the still image and deconstructing them so it can effectively draw them the same at a larger size.

What Dolphin supports is texture packs, which can be made with Waifu2x
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Waifu2x SuperResolution?! 3 months 3 weeks ago #3

Spellshade wrote:
No, as the waifu2x algorithm is for still images (the textures in games) and would be significantly too slow for a moving scene - even on a high end system, multiple frames of gametime would pass before Waifu2x could finish drawing a single actual frame. It works based on learning the patterns in the still image and deconstructing them so it can effectively draw them the same at a larger size.

What Dolphin supports is texture packs, which can be made with Waifu2x

Hey. sorry for late response. Ty for explaining this, I was hoping it can do it in realtime. Maybe in 30 years :cheer:
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