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TOPIC: 2D (crosshairs) UI input

2D (crosshairs) UI input 2 months 3 weeks ago #1

For my white point shader, it would be useful to have a 2D draggable input for the x and y values, kind of like the colour ui but without the hue bar.

It would also be useful to have adjustable precision on this, i.e. in decimal places and the min and max values presented (i.e. extreme left/bottom is some amount below x and y and right/top some amount above).
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