I dont see any documented option to chain load another library to combine reshade with other graphical and general fixes that may use same dll as reshade does, in old binotalaurs's injector there was few lines like:
/*
.
/ Misc settings /
'
*/
// You can load and chain other DirectX wrappers (ENB, Helix, Windower...)
// If the external wrapper is already named d3d9.dll, rename it into
// something else like "d3d9_enb.dll" (note that even if this is commented it actually works)
// external_d3d9_wrapper = dpfix.dll
// external_dxgi_wrapper = none
and i could combine it with anything.
in case of reshade there must be lines for each dll it takes place of.
like
external_d3d10_wrapper = none
external_d3d11_wrapper = none
external_opengl_wrapper = none
etc
can we have some or do we have some? I wisth to combine reshade with helixmod and 3dmigoto and then chain load game specific fixes like dpfix or dsfix, unfortunatelly right now i can use only fix or reshade (since helixmod and migoto can chain load libs and since dpfix cant i cant put extra proxy in this chain).
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