A portable standalone injector for old games

5 months 3 weeks ago #1 by AndreasFSC
I am working on a "remaster" of an old racing game called Race 07. It uses directx9, and I would like to include some simple post processing. I have written and replaced most of the shaders, but I don't know how to add/modify screen shaders. 
I know Reshade is made for these things, but I would like to add something that can be installed with the remaster patch, like a hook d3d dll and the real d3d with a custom name. It could have only a depth of field, and a bloom shader and be tweaked in a txt file. 

Or it could be only enabeling render color and depth to textures and a way to write the screen shader the usual hlsl way after that. 

It could be a "refueled by reshade" solution with credits obviously. The remaster project can be seen here: www.racedepartment.com/threads/race-remaster.210108/

I understand that there are many other things that are more important, but I think it would be a nice thing for fan made remasters like the one that I work on.



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