Thanks, it works.
At lest with D3D12, With D3D9, I'm getting this error:
22:04:18:238 [25472] | ERROR | Failed to compile "\SteamLibrary\steamapps\common\mirrors edge\Binaries\reshade-shaders\Shaders\BX-Shade\CubeLUT3D.fx":
\SteamLibrary\steamapps\common\mirrors edge\Binaries\Shader@0x2ECCC0E0(75,15-21): error X3535: Bitwise operations not supported on target ps_3_0.
And with DXVK, ReShade Vulkan doesn't get loaded for whatever reason (Mirror's Edge 2009 32 bit).
My use case btw. is applying 3D LUT generated by DisplayCal and hoping that it doesn't cause banding (unlike as .png 3D LUT).