ReShade's Opengl32.dll color bleeding in d2x-xl, a opengl source port descent1/2

  • SolivaN
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4 days 16 hours ago - 4 days 16 hours ago #1 by SolivaN ReShade's Opengl32.dll color bleeding in d2x-xl, a opengl source port descent1/2 was created by SolivaN
hi there!
i have a terrible problem
with source port for descent 1 descent 2
called d2x xl, a opengl source port
from arbruijn dev
github.com/arbruijn/d2x-xl

the problem is when i change any screen, option, load, save, even trough menus, reshade becomes bleed
red green blue entire screen bleed
bleed color i mean
im using the latest reshade release 6.6.0

normal screen, with reshade enabled



if i chose to load a game...


reshade bleed a lot rgb color everywhere


i've found a similar issue with MOH:AA from 2016 year...
on reshade forum...
ReShade's Opengl32.dll color bleeding in MOH:AA



a guy called "crosire" says "Found the bug. Fixed in next update"
so, seems this need to be solved for every single game? 

hope someone can help me with this
i love to play with re shade
cheers.
Last edit: 4 days 16 hours ago by SolivaN.

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  • SolivaN
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1 day 3 hours ago #2 by SolivaN Replied by SolivaN on topic ReShade's Opengl32.dll color bleeding in d2x-xl, a opengl source port descent1/2
halp

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  • crosire
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15 hours 41 minutes ago #3 by crosire Replied by crosire on topic ReShade's Opengl32.dll color bleeding in d2x-xl, a opengl source port descent1/2

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