RedM crashing + depth buffer issues

  • thinkingKiwi
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2 weeks 6 days ago #1 by thinkingKiwi RedM crashing + depth buffer issues was created by thinkingKiwi
In the past 24h *something* has changed and reshade has started causing crashes on startup for redM. Switching the api from vulkan to directX seems to fix this issue, but now all of the depth-related plugins and addons are simply not working at all.
I was wondering if this is somethign we can fix at user end on reshade settings, or if it's redM that messed something up and they need to update the client or if a new reshade update could possibly fix it x.x
thanks!!
 

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  • thinkingKiwi
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2 weeks 5 days ago #2 by thinkingKiwi Replied by thinkingKiwi on topic RedM crashing + depth buffer issues
UPDATE: The crash issues have been mostly resolved through a redM update, but the depth related plugins still don't work with the DirectX api, any help is much appreciated! <3

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