Reshade not working with directX12.
Even tried reshade "with full add-on support"
Reshade 6.7.3 only works with vulkan and puts everthing black, not playable.
Reshade 6.7.1 only works with vulkan.
Reshade 6.7.1 works with directX11 but WORST than with vulkan:
Vulkan gives less fps and stability on my 5090, 4k monitor 240hz.
Vulkan on 5090 4k: It goes below 80-70 fps a lot of times with mobs, stutters a lot more and it shows some visual bugs.
Directx12 on my 5090 4k: Its always is over 100 fps, no stuttering, no bugs... but RESHADE DOESN'T WORK.
I use reshade for "Levels" "lumasharpenning" "Fidelityfx" and "vibrance"
The original sharpenning of the game is just really bad. It makes look the game with no AA even with DLAA.
I'm choosing to play the game with vulkan cuz i just can't stand the original game sharpenning, the "slight fog" and the blurry textures, even more with the depth field.
I know that there are more important things to "fix". But I just want to leave this information here for someone to read it... maybe some users can find this info usefull.
Hopefully some dev "fix" this... idk if it has to be reshade team o poe2 team or what.
I've tried everything I could, including installing multiple versions of ReShade, but nothing works. I checked the log file and found that DX12 in PoE doesn't behave like it does in other games. ReShade seems to be bypassed automatically no matter what I do. At this point, all we can do is wait for the developers to fix it.
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