Origin Overlay update has made it incompatible

  • Posts: 74
4 years 6 months ago #1 by aufkrawall
Hello Crosire,
since some Origin update, the Origin overlay has become incompatible with ReShade in Battlefield 4.
When ReShade is active, overlay can't be opened with its key bindings anymore. Furthermore, there is this rubberbanding issue:
reshade.me/forum/troubleshooting/943-rub...p-on-windows-10#7693

Anything that can be done about it?
Here is the log file:
www83.zippyshare.com/v/OgseO2uv/file.html

Thanks!

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  • Posts: 3638
4 years 3 months ago #2 by crosire
I won't change the hooking system anymore, it's fairly compatible right now with the most important overlay software and tools and any change could mess it up completly. So unfortunately this issue will remain unsolved. =/

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  • Posts: 74
4 years 3 months ago #3 by aufkrawall
Ok, no problem. I suppose it's clearly Origin overlay's fault, as it has a bad history regarding compatibility with other injectors in general.

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  • Posts: 74
3 years 11 months ago #4 by aufkrawall
Unfortunately, the Origin overlay can't be turned off for for some new games like Garden Warfare 2. It is always active and when combined with ReShade (also 2.0), it can sometimes cause frametime spikes aka mini-freezes.

I wonder if it could be worked around by an external injector that injects ReShade some seconds after the overlay?
Something similar has been implemented for Afterburner RTSS and it worked in this case.

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