Welcome, Guest.
Username: Password: Remember me

TOPIC: Perfect World graphic issue

Perfect World graphic issue 3 years 1 week ago #1

When I starts Perfect World with ReShade, every character, a mount and flying assistant (genie) acquire strange artifacts. It looks like this:

Can you help me solve this problem?
P.S.: sorry for bad english)
The administrator has disabled public write access.

Perfect World graphic issue 3 years 1 week ago #2

What happens if you remove all shaders (rename the ReShade.fx file) and run ReShade alone?
Cheers, crosire =)
The administrator has disabled public write access.

Perfect World graphic issue 3 years 1 week ago #3

Nothing changes
The administrator has disabled public write access.

Perfect World graphic issue 3 years 1 week ago #4

Is that a D3D9 or D3D11 or OpenGL game?
Cheers, crosire =)
The administrator has disabled public write access.

Perfect World graphic issue 3 years 1 week ago #5

Minimum requirements - directx 9.0C
but Bandiсam shows this game as directx 8 application
Last Edit: 3 years 1 week ago by zoxx.
The administrator has disabled public write access.

Perfect World graphic issue 3 years 1 week ago #6

That would make sense. I haven't planned to work much on the d3d8to9 component of ReShade currently though, but it's open source, so if somebody wants to debug the problem, it would be helpful.
Cheers, crosire =)
Last Edit: 3 years 1 week ago by crosire.
The administrator has disabled public write access.