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TOPIC: Perfect World graphic issue

Perfect World graphic issue 1 year 2 months ago #1

  • zoxx
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When I starts Perfect World with ReShade, every character, a mount and flying assistant (genie) acquire strange artifacts. It looks like this:

Can you help me solve this problem?
P.S.: sorry for bad english)
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Perfect World graphic issue 1 year 2 months ago #2

  • crosire
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What happens if you remove all shaders (rename the ReShade.fx file) and run ReShade alone?
Cheers, crosire =)
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Perfect World graphic issue 1 year 2 months ago #3

  • zoxx
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Nothing changes
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Perfect World graphic issue 1 year 2 months ago #4

  • crosire
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Is that a D3D9 or D3D11 or OpenGL game?
Cheers, crosire =)
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Perfect World graphic issue 1 year 2 months ago #5

  • zoxx
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Minimum requirements - directx 9.0C
but Bandiсam shows this game as directx 8 application
Last Edit: 1 year 2 months ago by zoxx.
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Perfect World graphic issue 1 year 2 months ago #6

  • crosire
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That would make sense. I haven't planned to work much on the d3d8to9 component of ReShade currently though, but it's open source, so if somebody wants to debug the problem, it would be helpful.
Cheers, crosire =)
Last Edit: 1 year 2 months ago by crosire.
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