0.11.1 behaves the same way as 0.10.0 did, but doesn't crash when starting a game.
I get this
screen corruption
in every game i try, even DX9, when ReShade.fx is in the folder.
Tracelog
BTW, i've managed to get GeDoSaTo working with WC3 using ReShade
Shaders and AA apply, but downsampling is kinda broken - the image is blurred even using nearest scaling, which shouldn't happen. Does ReShade itself use any kind of scaling ?