Depth flickering in Live for Speed
- Topic Author
At first I'd like to say that I'm amazed with this great tool
However, I'm facing an annoying problem when I try to use Reshade with Live for Speed game. After enabling depth access it is "turning" itself on and off, in windowed mode it stays on for a longer period of time, but in fullscreen it's off most of the time.
It uses dx9, I turned AA off, tried varios depth settings, loading it with enb injector, enbseries, even tried different drivers (GTX660).. And no luck.
I tried Reshade in Max Payne 2 already and everything works like a charm there.
Enbseries' depth is working fine in LFS too..
Have anyone ever had such problem?
- Topic Author
No solution? Tried turning it off, but autorange depth is not turning it off, it just changes the min/max distance between the 2 displays.
edit: i just saw
Marty McFly wrote: ReShade disables depth access in multiplayer games (i.e. when ReShade detects network activity from the game) to prevent cheating. So each time WoW produces traffic, your depth buffer is disabled. Nothing you can do about that since custom ReShade builds that don't contain this safeguard don't get whitelisted by anticheat software.
but thats not it! If I am not rotating the camera, and players going around me, no problems, as soon as I start turning...
Found the problem!
It was in-game wow options - video - effects - full screen glow effect, located at the bottom.
Although now the depth field is constantly black and not moving, not sure if I have 3D now, hmm.