Fallout New Vegas - Depth Buffer
- One3rd
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Using Reshade 1.1.0, the depth buffer access doesn't seem to work properly while playing Fallout New Vegas. At the main menu it works perfectly but only while in the main menu. Is there any way to fix this?
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- crosire
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It should work fine as long as you are not in Power Armor mode. Also make sure MSAA is not active.
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- One3rd
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Thanks for the quit reply! I disabled MSAA and it now just seems to crash as I'm loading any savegame. Remove ReShade and it loads fine.
I thought maybe it had something to do with the FNV4GB or the small number of mods I'm using but I've disabled all of this with the same result. Strange, as everything works fine (apart from depth buffer) when MSAA was enabled.
I thought maybe it had something to do with the FNV4GB or the small number of mods I'm using but I've disabled all of this with the same result. Strange, as everything works fine (apart from depth buffer) when MSAA was enabled.
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- One3rd
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8 years 4 months ago - 8 years 3 months ago #4
by One3rd
Replied by One3rd on topic Fallout New Vegas - Depth Buffer
It look like the issue has something to do with running it in windowed mode. When running it fullscreen with AA off ReShade works with depth buffer access. The Reshade key toggle seems to stick but eventually it works.
The same thing running the game in a window crashes as the level loads. There isn't much in the log file, the last entries are loading and compiling effect.
Edit: Depth buffer doesn't seem to work anymore even fullscreen with AA off.
The same thing running the game in a window crashes as the level loads. There isn't much in the log file, the last entries are loading and compiling effect.
Warning: Spoiler!
18/11/2015 20:24:52:842 [05640] | INFO | Initializing crosire's ReShade version '1.1.0.962' built on '2015-11-07 11:55:53' loaded from "E:\Games\Steam\steamapps\common\Fallout New Vegas\exes\d3d9.dll" to "E:\Games\Steam\steamapps\common\Fallout New Vegas\exes\FalloutNV.exe" ...
18/11/2015 20:24:52:860 [05640] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
18/11/2015 20:24:52:860 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:860 [05640] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
18/11/2015 20:24:52:860 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:860 [05640] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:861 [05640] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:861 [05640] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:861 [05640] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:861 [05640] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:861 [05640] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:861 [05640] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Libraries loaded.
18/11/2015 20:24:52:870 [05640] | INFO | > Found 5 match(es). Installing ...
18/11/2015 20:24:52:891 [05640] | INFO | > Installed 5 hook(s).
18/11/2015 20:24:52:891 [05640] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
18/11/2015 20:24:52:892 [05640] | INFO | > Libraries loaded.
18/11/2015 20:24:52:894 [05640] | INFO | > Found 8 match(es). Installing ...
18/11/2015 20:24:52:927 [05640] | INFO | > Installed 8 hook(s).
18/11/2015 20:24:52:927 [05640] | INFO | Initialized.
18/11/2015 20:24:53:615 [04448] | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/11/2015 20:24:53:616 [04448] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d9.dll" ...
18/11/2015 20:24:53:616 [04448] | INFO | > Found 9 match(es). Installing ...
18/11/2015 20:24:53:616 [04448] | INFO | > Installed 9 hook(s).
18/11/2015 20:24:53:704 [04448] | INFO | Redirecting 'RegisterClassA(0018FD4C)' ...
18/11/2015 20:24:53:704 [04448] | INFO | > Adding 'CS_OWNDC' window class style flag to 'Fallout: New Vegas'.
18/11/2015 20:24:54:070 [04448] | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/11/2015 20:24:54:077 [04448] | INFO | Redirecting 'IDirect3D9::CreateDevice(0BCDC440, 0, 1, 00030D06, 0x54, 0018F114, 18082A80)' ...
18/11/2015 20:24:54:096 [04448] | INFO | Recreated runtime environment on runtime 1193D6D0.
18/11/2015 20:24:54:459 [04448] | INFO | Redirecting 'RegisterRawInputDevices(5F931AF0, 1, 12)' ...
18/11/2015 20:24:54:459 [04448] | INFO | Redirecting 'RegisterRawInputDevices(5F931ACC, 1, 12)' ...
18/11/2015 20:24:54:515 [02536] | INFO | Loading effect from "E:\Documents\Game Tweaking Notes\ReShade Versions\ReShade Framework 1.1.0\ReShade.fx" ...
18/11/2015 20:24:54:644 [02536] | INFO | > Successfully compiled effect.
18/11/2015 20:24:52:860 [05640] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
18/11/2015 20:24:52:860 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:860 [05640] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
18/11/2015 20:24:52:860 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:860 [05640] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:861 [05640] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:861 [05640] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:861 [05640] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:861 [05640] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:861 [05640] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Delayed.
18/11/2015 20:24:52:861 [05640] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
18/11/2015 20:24:52:861 [05640] | INFO | > Libraries loaded.
18/11/2015 20:24:52:870 [05640] | INFO | > Found 5 match(es). Installing ...
18/11/2015 20:24:52:891 [05640] | INFO | > Installed 5 hook(s).
18/11/2015 20:24:52:891 [05640] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
18/11/2015 20:24:52:892 [05640] | INFO | > Libraries loaded.
18/11/2015 20:24:52:894 [05640] | INFO | > Found 8 match(es). Installing ...
18/11/2015 20:24:52:927 [05640] | INFO | > Installed 8 hook(s).
18/11/2015 20:24:52:927 [05640] | INFO | Initialized.
18/11/2015 20:24:53:615 [04448] | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/11/2015 20:24:53:616 [04448] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d9.dll" ...
18/11/2015 20:24:53:616 [04448] | INFO | > Found 9 match(es). Installing ...
18/11/2015 20:24:53:616 [04448] | INFO | > Installed 9 hook(s).
18/11/2015 20:24:53:704 [04448] | INFO | Redirecting 'RegisterClassA(0018FD4C)' ...
18/11/2015 20:24:53:704 [04448] | INFO | > Adding 'CS_OWNDC' window class style flag to 'Fallout: New Vegas'.
18/11/2015 20:24:54:070 [04448] | INFO | Redirecting 'Direct3DCreate9(32)' ...
18/11/2015 20:24:54:077 [04448] | INFO | Redirecting 'IDirect3D9::CreateDevice(0BCDC440, 0, 1, 00030D06, 0x54, 0018F114, 18082A80)' ...
18/11/2015 20:24:54:096 [04448] | INFO | Recreated runtime environment on runtime 1193D6D0.
18/11/2015 20:24:54:459 [04448] | INFO | Redirecting 'RegisterRawInputDevices(5F931AF0, 1, 12)' ...
18/11/2015 20:24:54:459 [04448] | INFO | Redirecting 'RegisterRawInputDevices(5F931ACC, 1, 12)' ...
18/11/2015 20:24:54:515 [02536] | INFO | Loading effect from "E:\Documents\Game Tweaking Notes\ReShade Versions\ReShade Framework 1.1.0\ReShade.fx" ...
18/11/2015 20:24:54:644 [02536] | INFO | > Successfully compiled effect.
Edit: Depth buffer doesn't seem to work anymore even fullscreen with AA off.
Last edit: 8 years 3 months ago by One3rd.
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