PCSX2 Crash/Dolphin Black w/ Opengl Backend

  • Sh1nRa358
  • Topic Author
More
8 years 3 months ago - 8 years 2 months ago #1 by Sh1nRa358 PCSX2 Crash/Dolphin Black w/ Opengl Backend was created by Sh1nRa358
Pcsx2 crashes when you are using the opengl backend if you have the reshade dxgi.dll in the folder. Opengl shouldn't be using a directx dll right? This doesn't happen when you are on the direct 11 backend in pcsx2 and have the opengl.dll in the folder. I usually try to keep both dlls in the folder just in case I want to switch backends but now I can't do that here. Here is the log:
11/01/2016 14:09:42:377 [05952] | INFO  | Initializing crosire's ReShade version '1.1.0.962' built on '2015-11-07 11:55:53' loaded from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\SONY\Playstation 2\dxgi.dll" to "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\SONY\Playstation 2\pcsx2.exe" ...
11/01/2016 14:09:42:421 [05952] | INFO  | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
11/01/2016 14:09:42:421 [05952] | INFO  | > Delayed.
11/01/2016 14:09:42:421 [05952] | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
11/01/2016 14:09:42:421 [05952] | INFO  | > Libraries loaded.
11/01/2016 14:09:42:421 [05952] | INFO  | > Found 9 match(es). Installing ...
11/01/2016 14:09:42:519 [05952] | INFO  | > Installed 9 hook(s).
11/01/2016 14:09:42:519 [05952] | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
11/01/2016 14:09:42:520 [05952] | INFO  | > Delayed.
11/01/2016 14:09:42:520 [05952] | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
11/01/2016 14:09:42:520 [05952] | INFO  | > Delayed.
11/01/2016 14:09:42:520 [05952] | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
11/01/2016 14:09:42:520 [05952] | INFO  | > Delayed.
11/01/2016 14:09:42:520 [05952] | INFO  | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
11/01/2016 14:09:42:520 [05952] | INFO  | > Delayed.
11/01/2016 14:09:42:520 [05952] | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
11/01/2016 14:09:42:520 [05952] | INFO  | > Delayed.
11/01/2016 14:09:42:520 [05952] | INFO  | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
11/01/2016 14:09:42:520 [05952] | INFO  | > Delayed.
11/01/2016 14:09:42:520 [05952] | INFO  | Registering hooks for "C:\Windows\system32\user32.dll" ...
11/01/2016 14:09:42:521 [05952] | INFO  | > Libraries loaded.
11/01/2016 14:09:42:532 [05952] | INFO  | > Found 5 match(es). Installing ...
11/01/2016 14:09:42:586 [05952] | INFO  | > Installed 5 hook(s).
11/01/2016 14:09:42:586 [05952] | INFO  | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
11/01/2016 14:09:42:586 [05952] | INFO  | > Libraries loaded.
11/01/2016 14:09:42:588 [05952] | INFO  | > Found 8 match(es). Installing ...
11/01/2016 14:09:42:674 [05952] | INFO  | > Installed 8 hook(s).
11/01/2016 14:09:42:674 [05952] | INFO  | Initialized.
11/01/2016 14:09:42:674 [05952] | INFO  | Redirecting 'CreateDXGIFactory1({770AAE78-F26F-4DBA-A829-253C83D1B387}, 026FF318)' ...
11/01/2016 14:09:42:676 [05952] | INFO  | Installing delayed hooks for "C:\Windows\system32\dxgi.dll" ...
11/01/2016 14:09:42:677 [05952] | INFO  | > Found 6 match(es). Installing ...
11/01/2016 14:09:42:677 [05952] | INFO  | > Installed 6 hook(s).
11/01/2016 14:09:42:684 [05952] | INFO  | Installing delayed hooks for "C:\Windows\system32\d3d11.dll" (Just loaded via 'LoadLibraryA("d3d11.dll")') ...
11/01/2016 14:09:42:685 [05952] | INFO  | > Found 2 match(es). Installing ...
11/01/2016 14:09:42:707 [05952] | INFO  | > Installed 2 hook(s).
11/01/2016 14:09:42:708 [05952] | INFO  | Redirecting 'D3D11CreateDevice(00000000, 1, 00000000, 0, 00000000, 0, 7, 00000000, 026FF340, 00000000)' ...
11/01/2016 14:09:42:708 [05952] | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
11/01/2016 14:09:42:708 [05952] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000, 1, 00000000, 0, 00000000, 0, 7, 00000000, 00000000, 00000000, 026FF340, 00000000)' ...
11/01/2016 14:09:42:708 [05952] | INFO  | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 026FE680)' ...
11/01/2016 14:09:42:716 [05952] | INFO  | Redirecting 'D3D11CreateDevice(00000000, 2, 00000000, 0, 00000000, 0, 7, 00000000, 026FF340, 00000000)' ...
11/01/2016 14:09:42:716 [05952] | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
11/01/2016 14:09:42:716 [05952] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000, 2, 00000000, 0, 00000000, 0, 7, 00000000, 00000000, 00000000, 026FF340, 00000000)' ...
11/01/2016 14:09:42:718 [05952] | INFO  | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 026FE680)' ...
11/01/2016 14:09:42:723 [05952] | INFO  | Redirecting 'D3D11CreateDevice(0A9363F0, 0, 00000000, 0, 00000000, 0, 7, 00000000, 026FF340, 00000000)' ...
11/01/2016 14:09:42:723 [05952] | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
11/01/2016 14:09:42:723 [05952] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0A9363F0, 0, 00000000, 0, 00000000, 0, 7, 00000000, 00000000, 00000000, 026FF340, 00000000)' ...
11/01/2016 14:09:49:818 [01360] | INFO  | Redirecting 'D3D11CreateDevice(00000000, 1, 00000000, 0, 00000000, 0, 7, 00000000, 0BC8FBAC, 00000000)' ...
11/01/2016 14:09:49:818 [01360] | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
11/01/2016 14:09:49:818 [01360] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000, 1, 00000000, 0, 00000000, 0, 7, 00000000, 00000000, 00000000, 0BC8FBAC, 00000000)' ...
11/01/2016 14:09:49:818 [01360] | INFO  | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0BC8F528)' ...
11/01/2016 14:09:49:844 [01360] | INFO  | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" (Just loaded via 'LoadLibraryA("OPENGL32")') ...
11/01/2016 14:09:49:847 [01360] | INFO  | > Found 360 match(es). Installing ...
11/01/2016 14:09:53:820 [01360] | INFO  | > Installed 360 hook(s).
11/01/2016 14:09:53:820 [01360] | INFO  | Redirecting 'wglChoosePixelFormat(D80115C1, 0BC8FAF8)' ...
11/01/2016 14:09:53:821 [01360] | INFO  | Redirecting 'wglSetPixelFormat(D80115C1, 1, 0BC8FAF8)' ...
11/01/2016 14:09:53:951 [01360] | WARN  | > Application mistakenly called 'wglSetPixelFormat' directly. Passing on to 'SetPixelFormat':
11/01/2016 14:09:53:951 [01360] | INFO  | Redirecting 'wglSetPixelFormat(0BC8F9E0, 149156904, 00000001)' ...
11/01/2016 14:09:53:951 [01360] | WARN  | > 'wglSetPixelFormat' failed with 'ERROR_INVALID_HANDLE (6)'!
11/01/2016 14:09:53:952 [01360] | INFO  | Redirecting 'wglCreateContext(D80115C1)' ...
11/01/2016 14:09:53:952 [01360] | INFO  | Redirecting 'wglCreateLayerContext(D80115C1, 0)' ...
11/01/2016 14:09:53:953 [01360] | WARN  | > 'wglCreateContext' failed with 'ERROR_INVALID_PIXEL_FORMAT (2000)'!
11/01/2016 14:10:12:231 [05952] | INFO  | Exiting ...
11/01/2016 14:10:12:231 [05952] | INFO  | Uninstalling 398 hook(s) ...
11/01/2016 14:10:16:388 [05952] | INFO  | Exited.

Here are the new pcsx2 builds just in case you want to replicate the issue: buildbot.orphis.net/pcsx2/index.php?m=fulllist
The opengl.dll doesn't seem to work with pcsx2's opengl backend either.
Last edit: 8 years 2 months ago by Sh1nRa358.

Please Log in or Create an account to join the conversation.

  • crosire
More
8 years 3 months ago - 8 years 3 months ago #2 by crosire Replied by crosire on topic PCSX2 Crash with Opengl Backend With DXGI
Never ever have a game load ReShade twice. It doesn't work.
PCSX2 apparently loads dxgi.dll even when using the OpenGL backend, which isn't strange at all actually: DXGI (DirectX Graphics Infrastructure) is used for much more than just Direct3D 11, it can be used to get more detalied hardware information etc. which OpenGL alone cannot provide.
Last edit: 8 years 3 months ago by crosire.

Please Log in or Create an account to join the conversation.

  • Sh1nRa358
  • Topic Author
More
8 years 3 months ago #3 by Sh1nRa358 Replied by Sh1nRa358 on topic PCSX2 Crash with Opengl Backend With DXGI
So by you saying that the issue is solved, does that mean you fixed it in a new build? Or does it mean that you think I didn't try just using one at a time? Opengl backend still doesn't work with either .dll in the folder whether both are there or just one. Just trying to make sure what you actually mean by solved.

Please Log in or Create an account to join the conversation.

  • crosire
More
8 years 3 months ago #4 by crosire Replied by crosire on topic PCSX2 Crash with Opengl Backend With DXGI
Could you post the log with only ReShade as opengl32.dll present then?

Please Log in or Create an account to join the conversation.

  • Sh1nRa358
  • Topic Author
More
8 years 3 months ago - 8 years 3 months ago #5 by Sh1nRa358 Replied by Sh1nRa358 on topic PCSX2 Crash with Opengl Backend With DXGI
Opengl log:
11/01/2016 21:46:55:974 [09460] | INFO  | Initializing crosire's ReShade version '1.1.0.962' built on '2015-11-07 11:55:53' loaded from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\SONY\Playstation 2\OPENGL32.DLL" to "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\SONY\Playstation 2\pcsx2.exe" ...
11/01/2016 21:46:56:017 [09460] | INFO  | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
11/01/2016 21:46:56:018 [09460] | INFO  | > Delayed.
11/01/2016 21:46:56:018 [09460] | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
11/01/2016 21:46:56:018 [09460] | INFO  | > Libraries loaded.
11/01/2016 21:46:56:018 [09460] | INFO  | > Found 9 match(es). Installing ...
11/01/2016 21:46:56:114 [09460] | INFO  | > Installed 9 hook(s).
11/01/2016 21:46:56:114 [09460] | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
11/01/2016 21:46:56:114 [09460] | INFO  | > Delayed.
11/01/2016 21:46:56:114 [09460] | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
11/01/2016 21:46:56:114 [09460] | INFO  | > Delayed.
11/01/2016 21:46:56:114 [09460] | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
11/01/2016 21:46:56:114 [09460] | INFO  | > Libraries loaded.
11/01/2016 21:46:56:115 [09460] | INFO  | > Found 2 match(es). Installing ...
11/01/2016 21:46:56:136 [09460] | INFO  | > Installed 2 hook(s).
11/01/2016 21:46:56:137 [09460] | INFO  | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
11/01/2016 21:46:56:137 [09460] | INFO  | > Delayed.
11/01/2016 21:46:56:137 [09460] | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
11/01/2016 21:46:56:137 [09460] | INFO  | > Libraries loaded.
11/01/2016 21:46:56:137 [09460] | INFO  | > Found 6 match(es). Installing ...
11/01/2016 21:46:56:202 [09460] | INFO  | > Installed 6 hook(s).
11/01/2016 21:46:56:202 [09460] | INFO  | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
11/01/2016 21:46:56:202 [09460] | INFO  | > Delayed.
11/01/2016 21:46:56:202 [09460] | INFO  | Registering hooks for "C:\Windows\system32\user32.dll" ...
11/01/2016 21:46:56:202 [09460] | INFO  | > Libraries loaded.
11/01/2016 21:46:56:213 [09460] | INFO  | > Found 5 match(es). Installing ...
11/01/2016 21:46:56:266 [09460] | INFO  | > Installed 5 hook(s).
11/01/2016 21:46:56:266 [09460] | INFO  | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
11/01/2016 21:46:56:266 [09460] | INFO  | > Libraries loaded.
11/01/2016 21:46:56:269 [09460] | INFO  | > Found 8 match(es). Installing ...
11/01/2016 21:46:56:354 [09460] | INFO  | > Installed 8 hook(s).
11/01/2016 21:46:56:354 [09460] | INFO  | Initialized.
11/01/2016 21:46:56:354 [09460] | INFO  | Redirecting 'wglChoosePixelFormat(0C010C6A, 0B88F520)' ...
11/01/2016 21:46:56:358 [09460] | INFO  | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" ...
11/01/2016 21:46:56:361 [09460] | INFO  | > Found 360 match(es). Installing ...
11/01/2016 21:46:56:361 [09460] | INFO  | > Installed 360 hook(s).
11/01/2016 21:46:56:478 [09460] | INFO  | Redirecting 'wglSetPixelFormat(0C010C6A, 11, 0B88F520)' ...

This is dxgi log:
11/01/2016 21:50:20:044 [01532] | INFO  | Initializing crosire's ReShade version '1.1.0.962' built on '2015-11-07 11:55:53' loaded from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\SONY\Playstation 2\dxgi.dll" to "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\SONY\Playstation 2\pcsx2.exe" ...
11/01/2016 21:50:20:088 [01532] | INFO  | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
11/01/2016 21:50:20:088 [01532] | INFO  | > Delayed.
11/01/2016 21:50:20:088 [01532] | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
11/01/2016 21:50:20:089 [01532] | INFO  | > Delayed.
11/01/2016 21:50:20:089 [01532] | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
11/01/2016 21:50:20:089 [01532] | INFO  | > Delayed.
11/01/2016 21:50:20:089 [01532] | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
11/01/2016 21:50:20:089 [01532] | INFO  | > Delayed.
11/01/2016 21:50:20:089 [01532] | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
11/01/2016 21:50:20:089 [01532] | INFO  | > Libraries loaded.
11/01/2016 21:50:20:090 [01532] | INFO  | > Found 2 match(es). Installing ...
11/01/2016 21:50:20:112 [01532] | INFO  | > Installed 2 hook(s).
11/01/2016 21:50:20:112 [01532] | INFO  | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
11/01/2016 21:50:20:112 [01532] | INFO  | > Delayed.
11/01/2016 21:50:20:112 [01532] | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
11/01/2016 21:50:20:112 [01532] | INFO  | > Delayed.
11/01/2016 21:50:20:112 [01532] | INFO  | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
11/01/2016 21:50:20:112 [01532] | INFO  | > Delayed.
11/01/2016 21:50:20:112 [01532] | INFO  | Registering hooks for "C:\Windows\system32\user32.dll" ...
11/01/2016 21:50:20:112 [01532] | INFO  | > Libraries loaded.
11/01/2016 21:50:20:123 [01532] | INFO  | > Found 5 match(es). Installing ...
11/01/2016 21:50:20:179 [01532] | INFO  | > Installed 5 hook(s).
11/01/2016 21:50:20:179 [01532] | INFO  | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
11/01/2016 21:50:20:179 [01532] | INFO  | > Libraries loaded.
11/01/2016 21:50:20:181 [01532] | INFO  | > Found 8 match(es). Installing ...
11/01/2016 21:50:20:268 [01532] | INFO  | > Installed 8 hook(s).
11/01/2016 21:50:20:268 [01532] | INFO  | Initialized.
11/01/2016 21:50:20:269 [01532] | INFO  | Redirecting 'D3D11CreateDevice(00000000, 1, 00000000, 0, 00000000, 0, 7, 00000000, 0B6CFB48, 00000000)' ...
11/01/2016 21:50:20:269 [01532] | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
11/01/2016 21:50:20:269 [01532] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000, 1, 00000000, 0, 00000000, 0, 7, 00000000, 00000000, 00000000, 0B6CFB48, 00000000)' ...
11/01/2016 21:50:20:272 [01532] | INFO  | Installing delayed hooks for "C:\Windows\system32\dxgi.dll" ...
11/01/2016 21:50:20:273 [01532] | INFO  | > Found 6 match(es). Installing ...
11/01/2016 21:50:20:273 [01532] | INFO  | > Installed 6 hook(s).
11/01/2016 21:50:20:273 [01532] | INFO  | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0B6CF4C0)' ...
11/01/2016 21:50:20:303 [01532] | INFO  | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" (Just loaded via 'LoadLibraryA("OPENGL32")') ...
11/01/2016 21:50:20:306 [01532] | INFO  | > Found 360 match(es). Installing ...
11/01/2016 21:50:24:258 [01532] | INFO  | > Installed 360 hook(s).
11/01/2016 21:50:24:258 [01532] | INFO  | Redirecting 'wglChoosePixelFormat(81011F8D, 0B6CFA90)' ...
11/01/2016 21:50:24:260 [01532] | INFO  | Redirecting 'wglSetPixelFormat(81011F8D, 1, 0B6CFA90)' ...
11/01/2016 21:50:24:374 [01532] | WARN  | > Application mistakenly called 'wglSetPixelFormat' directly. Passing on to 'SetPixelFormat':
11/01/2016 21:50:24:375 [01532] | INFO  | Redirecting 'wglSetPixelFormat(0B6CF978, 1380381736, 00000001)' ...
11/01/2016 21:50:24:375 [01532] | WARN  | > 'wglSetPixelFormat' failed with 'ERROR_INVALID_HANDLE (6)'!
11/01/2016 21:50:24:376 [01532] | INFO  | Redirecting 'wglCreateContext(81011F8D)' ...
11/01/2016 21:50:24:376 [01532] | INFO  | Redirecting 'wglCreateLayerContext(81011F8D, 0)' ...
11/01/2016 21:50:24:378 [01532] | WARN  | > 'wglCreateContext' failed with 'ERROR_INVALID_PIXEL_FORMAT (2000)'!
11/01/2016 21:50:47:947 [09504] | INFO  | Exiting ...
11/01/2016 21:50:47:947 [09504] | INFO  | Uninstalling 389 hook(s) ...
11/01/2016 21:50:51:939 [09504] | INFO  | Exited.

Both are by themselves. Just deleted the logs and reran one by one even though the times and dates show wrong in the logs. Again, this happens with the opengl backend only. Directx 11 pcsx2 backend is fine no matter if both are in the folder or one at a time.
Last edit: 8 years 3 months ago by Sh1nRa358.

Please Log in or Create an account to join the conversation.

  • Sh1nRa358
  • Topic Author
More
8 years 2 months ago - 8 years 2 months ago #6 by Sh1nRa358 Replied by Sh1nRa358 on topic PCSX2 Crash with Opengl Backend With DXGI
Same thing happens with the Dolphin emulator under opengl except it doesn't crash, it just has a black screen the whole time.
23/01/2016 09:41:19:396 [09788] | INFO  | Initializing Crosire's ReShade version '0.18.4.850' built on '2015-05-13 10:47:39' loaded from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\NintendoWII\OPENGL32.dll" to "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\NintendoWII\Dolphin.exe" ...
23/01/2016 09:41:19:437 [09788] | INFO  | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
23/01/2016 09:41:19:438 [09788] | INFO  | > Delayed.
23/01/2016 09:41:19:438 [09788] | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
23/01/2016 09:41:19:438 [09788] | INFO  | > Delayed.
23/01/2016 09:41:19:438 [09788] | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
23/01/2016 09:41:19:441 [09788] | INFO  | > Delayed.
23/01/2016 09:41:19:441 [09788] | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
23/01/2016 09:41:19:441 [09788] | INFO  | > Delayed.
23/01/2016 09:41:19:441 [09788] | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
23/01/2016 09:41:19:441 [09788] | INFO  | > Delayed.
23/01/2016 09:41:19:441 [09788] | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
23/01/2016 09:41:19:441 [09788] | INFO  | > Delayed.
23/01/2016 09:41:19:441 [09788] | INFO  | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
23/01/2016 09:41:19:441 [09788] | INFO  | > Delayed.
23/01/2016 09:41:19:441 [09788] | INFO  | Registering hooks for "C:\Windows\system32\user32.dll" ...
23/01/2016 09:41:19:441 [09788] | INFO  | > Libraries loaded.
23/01/2016 09:41:19:455 [09788] | INFO  | > Found 4 match(es). Installing ...
23/01/2016 09:41:19:498 [09788] | INFO  | > Installed 4 hook(s).
23/01/2016 09:41:19:498 [09788] | INFO  | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
23/01/2016 09:41:19:498 [09788] | INFO  | > Libraries loaded.
23/01/2016 09:41:19:501 [09788] | INFO  | > Found 8 match(es). Installing ...
23/01/2016 09:41:19:583 [09788] | INFO  | > Installed 8 hook(s).
23/01/2016 09:41:19:583 [09788] | INFO  | Initialized.
23/01/2016 09:41:19:941 [09788] | INFO  | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" ...
23/01/2016 09:41:19:945 [09788] | INFO  | > Found 360 match(es). Installing ...
23/01/2016 09:41:19:946 [09788] | INFO  | > Installed 360 hook(s).
23/01/2016 09:41:20:202 [09788] | INFO  | Redirecting 'RegisterClassW(000000000012F8A0)' ...
23/01/2016 09:41:20:202 [09788] | INFO  | > Adding 'CS_OWNDC' window class style flag to 'wxWindow'.
23/01/2016 09:41:20:202 [09788] | INFO  | Redirecting 'RegisterClassW(000000000012F8A0)' ...
23/01/2016 09:41:20:202 [09788] | INFO  | > Adding 'CS_OWNDC' window class style flag to 'wxWindowNR'.
23/01/2016 09:41:20:337 [09788] | INFO  | Redirecting 'RegisterClassW(000000000012F8F0)' ...
23/01/2016 09:41:20:337 [09788] | INFO  | > Adding 'CS_OWNDC' window class style flag to 'wxTimerHiddenWindow'.
23/01/2016 09:41:20:989 [09788] | INFO  | Redirecting 'RegisterClassW(000000000012EF00)' ...
23/01/2016 09:41:20:989 [09788] | INFO  | > Adding 'CS_OWNDC' window class style flag to 'wxDisplayHiddenWindow'.
23/01/2016 09:41:52:591 [09788] | INFO  | Redirecting 'RegisterClassW(000000000012D0E0)' ...
23/01/2016 09:41:52:591 [09788] | INFO  | > Adding 'CS_OWNDC' window class style flag to '_wx_SysTabCtl32'.
23/01/2016 09:42:36:969 [10384] | INFO  | Installing delayed hooks for "C:\Windows\system32\d3d11.dll" (Just loaded via 'LoadLibraryA("d3d11.dll")') ...
23/01/2016 09:42:36:970 [10384] | INFO  | > Found 2 match(es). Installing ...
23/01/2016 09:42:36:992 [10384] | INFO  | > Installed 2 hook(s).
23/01/2016 09:42:37:016 [10384] | INFO  | Installing delayed hooks for "C:\Windows\system32\dxgi.dll" (Just loaded via 'LoadLibraryW("C:\Windows\system32\dxgi.dll")') ...
23/01/2016 09:42:37:017 [10384] | INFO  | > Found 2 match(es). Installing ...
23/01/2016 09:42:37:038 [10384] | INFO  | > Installed 2 hook(s).
23/01/2016 09:42:37:040 [10384] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 000000000FBEFD38)' ...
23/01/2016 09:42:37:045 [10384] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000011A49FD0, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 000000000FBEFAD8, 000000000FBEF820, 0000000000000000)' ...
23/01/2016 09:42:37:066 [10384] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000011A49FD0, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 0000000000000000, 000000000FBEF870, 0000000000000000)' ...
23/01/2016 09:42:37:658 [10384] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 000000000FBEFD10)' ...
23/01/2016 09:42:37:661 [10384] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000011D8E690, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 000000000FBEFAC8, 000000000FBEF810, 0000000000000000)' ...
23/01/2016 09:42:37:684 [10384] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000011D8E690, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 00000000013399F0, 000000000FBEFAB0, 0000000000000000)' ...
23/01/2016 09:42:37:695 [10384] | INFO  | Redirecting 'CreateDXGIFactory1({770AAE78-F26F-4DBA-A829-253C83D1B387}, 000000000FBEFAA0)' ...
23/01/2016 09:42:37:698 [10384] | INFO  | Redirecting 'IDXGIFactory::CreateSwapChain(000000000C6908F0, 0000000011E48680, 000000000FBEFBB0, 00000000013399E0)' ...
23/01/2016 09:42:38:802 [10384] | INFO  | Recreated effect environment on runtime 0000000011F61230.
23/01/2016 09:42:40:023 [10384] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000011E122F0, FALSE, 0000000000000000)' ...
23/01/2016 09:42:40:268 [10384] | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000011E122F0, 1, 1920, 1080, 28, 0)' ...
23/01/2016 09:42:40:273 [10384] | INFO  | Recreated effect environment on runtime 0000000011F61230.
23/01/2016 09:42:40:845 [10384] | INFO  | Loading effect from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\NintendoWII\ReShade.fx" ...
23/01/2016 09:42:41:785 [10384] | INFO  | > Successfully compiled effect.
23/01/2016 09:43:43:615 [10384] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000011E122F0, FALSE, 0000000000000000)' ...
23/01/2016 09:43:43:615 [10384] | INFO  | Destroyed effect environment on runtime 0000000011F61230.
23/01/2016 09:43:47:599 [09788] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 000000000012E9B8)' ...
23/01/2016 09:43:47:605 [09788] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(000000000C6EE480, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 000000000012E758, 000000000012E4A0, 0000000000000000)' ...
23/01/2016 09:43:47:644 [09788] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(000000000C6EE480, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 0000000000000000, 000000000012E4F0, 0000000000000000)' ...
23/01/2016 09:46:07:424 [10944] | INFO  | Redirecting 'wglChoosePixelFormat(FFFFFFFFE6011B72, 00000000123AFD10)' ...
23/01/2016 09:46:07:836 [10944] | INFO  | Redirecting 'wglSetPixelFormat(FFFFFFFFE6011B72, 9, 00000000123AFD10)' ...
23/01/2016 09:46:07:839 [10944] | INFO  | Redirecting 'wglCreateContext(FFFFFFFFE6011B72)' ...
23/01/2016 09:46:08:307 [10944] | INFO  | Redirecting 'wglMakeCurrent(FFFFFFFFE6011B72, 0000000000010000)' ...
23/01/2016 09:46:08:945 [10944] | INFO  | > Switched to new runtime 000000002439A910.
23/01/2016 09:46:09:769 [10944] | INFO  | Resizing runtime 000000002439A910 on device context FFFFFFFFE6011B72 to 3840x2160 ...
23/01/2016 09:46:09:815 [10944] | INFO  | Recreated effect environment on runtime 000000002439A910.
23/01/2016 09:46:09:881 [10944] | INFO  | Loading effect from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\NintendoWII\ReShade.fx" ...
23/01/2016 09:46:10:402 [10944] | INFO  | > Successfully compiled effect.
23/01/2016 09:46:54:575 [10944] | INFO  | Resizing runtime 000000002439A910 on device context FFFFFFFFE6011B72 to 1916x1054 ...
23/01/2016 09:46:54:575 [10944] | INFO  | Destroyed effect environment on runtime 000000002439A910.
23/01/2016 09:46:54:643 [10944] | INFO  | Recreated effect environment on runtime 000000002439A910.
23/01/2016 09:46:54:726 [10944] | INFO  | Loading effect from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\NintendoWII\ReShade.fx" ...
23/01/2016 09:46:55:021 [10944] | INFO  | > Successfully compiled effect.
23/01/2016 09:47:03:502 [10944] | INFO  | Resizing runtime 000000002439A910 on device context FFFFFFFFE6011B72 to 1932x1092 ...
23/01/2016 09:47:03:502 [10944] | INFO  | Destroyed effect environment on runtime 000000002439A910.
23/01/2016 09:47:03:601 [10944] | INFO  | Recreated effect environment on runtime 000000002439A910.
23/01/2016 09:47:03:684 [10944] | INFO  | Resizing runtime 000000002439A910 on device context FFFFFFFFE6011B72 to 3840x2160 ...
23/01/2016 09:47:03:718 [10944] | INFO  | Recreated effect environment on runtime 000000002439A910.
23/01/2016 09:47:03:792 [10944] | INFO  | Loading effect from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\NintendoWII\ReShade.fx" ...
23/01/2016 09:47:04:114 [10944] | INFO  | > Successfully compiled effect.
23/01/2016 09:47:08:356 [10944] | INFO  | Resizing runtime 000000002439A910 on device context FFFFFFFFE6011B72 to 1916x1054 ...
23/01/2016 09:47:08:356 [10944] | INFO  | Destroyed effect environment on runtime 000000002439A910.
23/01/2016 09:47:08:402 [10944] | INFO  | Recreated effect environment on runtime 000000002439A910.
23/01/2016 09:47:08:440 [10944] | INFO  | Loading effect from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\NintendoWII\ReShade.fx" ...
23/01/2016 09:47:08:635 [10944] | INFO  | > Successfully compiled effect.
23/01/2016 09:47:11:331 [10944] | INFO  | Redirecting 'wglMakeCurrent(FFFFFFFFE6011B72, 0000000000000000)' ...
23/01/2016 09:47:11:331 [10944] | INFO  | > Cleaning up runtime 000000002439A910 ...
23/01/2016 09:47:11:344 [10944] | INFO  | Destroyed effect environment on runtime 000000002439A910.
23/01/2016 09:47:11:415 [10944] | INFO  | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
23/01/2016 09:47:11:415 [10944] | INFO  | Redirecting 'wglDeleteContext(0000000000010000)' ...
23/01/2016 09:47:39:890 [11140] | INFO  | Redirecting 'wglChoosePixelFormat(000000006B011463, 000000001370FD10)' ...
23/01/2016 09:47:40:133 [11140] | INFO  | Redirecting 'wglSetPixelFormat(000000006B011463, 9, 000000001370FD10)' ...
23/01/2016 09:47:40:144 [11140] | INFO  | Redirecting 'wglCreateContext(000000006B011463)' ...
23/01/2016 09:47:40:609 [11140] | INFO  | Redirecting 'wglMakeCurrent(000000006B011463, 0000000000020000)' ...
23/01/2016 09:47:40:637 [11140] | INFO  | > Switched to new runtime 0000000024AEED90.
23/01/2016 09:47:41:290 [11140] | INFO  | Resizing runtime 0000000024AEED90 on device context 000000006B011463 to 3840x2160 ...
23/01/2016 09:47:41:313 [11140] | INFO  | Recreated effect environment on runtime 0000000024AEED90.
23/01/2016 09:47:41:348 [11140] | INFO  | Loading effect from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\NintendoWII\ReShade.fx" ...
23/01/2016 09:47:41:680 [11140] | INFO  | > Successfully compiled effect.
23/01/2016 09:47:57:039 [11140] | INFO  | Resizing runtime 0000000024AEED90 on device context 000000006B011463 to 1916x1054 ...
23/01/2016 09:47:57:071 [11140] | INFO  | Destroyed effect environment on runtime 0000000024AEED90.
23/01/2016 09:47:57:096 [11140] | INFO  | Recreated effect environment on runtime 0000000024AEED90.
23/01/2016 09:47:57:165 [11140] | INFO  | Loading effect from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\NintendoWII\ReShade.fx" ...
23/01/2016 09:47:57:376 [11140] | INFO  | > Successfully compiled effect.
23/01/2016 09:48:01:531 [11140] | INFO  | Redirecting 'wglMakeCurrent(000000006B011463, 0000000000000000)' ...
23/01/2016 09:48:01:531 [11140] | INFO  | > Cleaning up runtime 0000000024AEED90 ...
23/01/2016 09:48:01:540 [11140] | INFO  | Destroyed effect environment on runtime 0000000024AEED90.
23/01/2016 09:48:01:605 [11140] | INFO  | Redirecting 'wglMakeCurrent(0000000000000000, 0000000000000000)' ...
23/01/2016 09:48:01:605 [11140] | INFO  | Redirecting 'wglDeleteContext(0000000000020000)' ...
23/01/2016 09:48:07:555 [09788] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 000000000012CD78)' ...
23/01/2016 09:48:07:559 [09788] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000024CF6840, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 000000000012CB18, 000000000012C860, 0000000000000000)' ...
23/01/2016 09:48:07:581 [09788] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000024CF6840, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 0000000000000000, 000000000012C8B0, 0000000000000000)' ...
23/01/2016 09:48:43:705 [04756] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0000000013F2FD38)' ...
23/01/2016 09:48:44:005 [04756] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000243E4E60, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 0000000013F2FAD8, 0000000013F2F820, 0000000000000000)' ...
23/01/2016 09:48:44:056 [04756] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000243E4E60, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 0000000000000000, 0000000013F2F870, 0000000000000000)' ...
23/01/2016 09:48:44:551 [04756] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0000000013F2FD10)' ...
23/01/2016 09:48:44:554 [04756] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000243E4AB0, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 0000000013F2FAC8, 0000000013F2F810, 0000000000000000)' ...
23/01/2016 09:48:44:577 [04756] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000243E4AB0, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 00000000013399F0, 0000000013F2FAB0, 0000000000000000)' ...
23/01/2016 09:48:44:588 [04756] | INFO  | Redirecting 'CreateDXGIFactory1({770AAE78-F26F-4DBA-A829-253C83D1B387}, 0000000013F2FAA0)' ...
23/01/2016 09:48:44:590 [04756] | INFO  | Redirecting 'IDXGIFactory::CreateSwapChain(000000000C690E30, 0000000011E4FE80, 0000000013F2FBB0, 00000000013399E0)' ...
23/01/2016 09:48:45:731 [04756] | INFO  | Recreated effect environment on runtime 0000000028784530.
23/01/2016 09:48:47:114 [04756] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000024665C90, FALSE, 0000000000000000)' ...
23/01/2016 09:48:47:646 [04756] | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000024665C90, 1, 1932, 1092, 28, 0)' ...
23/01/2016 09:48:47:820 [04756] | INFO  | Recreated effect environment on runtime 0000000028784530.
23/01/2016 09:48:48:138 [04756] | INFO  | Loading effect from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\NintendoWII\ReShade.fx" ...
23/01/2016 09:48:48:485 [04756] | INFO  | > Successfully compiled effect.
23/01/2016 09:51:45:446 [04756] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000024665C90, FALSE, 0000000000000000)' ...
23/01/2016 09:51:45:446 [04756] | INFO  | Destroyed effect environment on runtime 0000000028784530.
23/01/2016 09:51:48:126 [09788] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 000000000012E9B8)' ...
23/01/2016 09:51:48:130 [09788] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000243E4AB0, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 000000000012E758, 000000000012E4A0, 0000000000000000)' ...
23/01/2016 09:51:48:148 [09788] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000243E4AB0, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 0000000000000000, 000000000012E4F0, 0000000000000000)' ...
23/01/2016 09:52:46:656 [07652] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0000000013F2FD38)' ...
23/01/2016 09:52:46:961 [07652] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000318314B0, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 0000000013F2FAD8, 0000000013F2F820, 0000000000000000)' ...
23/01/2016 09:52:47:002 [07652] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000318314B0, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 0000000000000000, 0000000013F2F870, 0000000000000000)' ...
23/01/2016 09:52:47:501 [07652] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0000000013F2FD10)' ...
23/01/2016 09:52:47:504 [07652] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000318314B0, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 0000000013F2FAC8, 0000000013F2F810, 0000000000000000)' ...
23/01/2016 09:52:47:527 [07652] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000318314B0, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 00000000013399F0, 0000000013F2FAB0, 0000000000000000)' ...
23/01/2016 09:52:47:539 [07652] | INFO  | Redirecting 'CreateDXGIFactory1({770AAE78-F26F-4DBA-A829-253C83D1B387}, 0000000013F2FAA0)' ...
23/01/2016 09:52:47:542 [07652] | INFO  | Redirecting 'IDXGIFactory::CreateSwapChain(000000000C691370, 0000000011E50480, 0000000013F2FBB0, 00000000013399E0)' ...
23/01/2016 09:52:48:682 [07652] | INFO  | Recreated effect environment on runtime 00000000243987B0.
23/01/2016 09:52:50:085 [07652] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(00000000288D5A90, FALSE, 0000000000000000)' ...
23/01/2016 09:52:50:573 [07652] | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(00000000288D5A90, 1, 1932, 1092, 28, 0)' ...
23/01/2016 09:52:50:747 [07652] | INFO  | Recreated effect environment on runtime 00000000243987B0.
23/01/2016 09:52:52:085 [07652] | INFO  | Loading effect from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\NintendoWII\ReShade.fx" ...
23/01/2016 09:52:52:403 [07652] | INFO  | > Successfully compiled effect.
23/01/2016 09:54:40:036 [07652] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(00000000288D5A90, FALSE, 0000000000000000)' ...
23/01/2016 09:54:40:036 [07652] | INFO  | Destroyed effect environment on runtime 00000000243987B0.
23/01/2016 09:54:42:158 [09788] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 000000000012E9B8)' ...
23/01/2016 09:54:42:165 [09788] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(000000000C6EB4B0, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 000000000012E758, 000000000012E4A0, 0000000000000000)' ...
23/01/2016 09:54:42:197 [09788] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(000000000C6EB4B0, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 0000000000000000, 000000000012E4F0, 0000000000000000)' ...
23/01/2016 09:55:05:866 [10920] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 00000000152DFD38)' ...
23/01/2016 09:55:05:870 [10920] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000317D3760, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 00000000152DFAD8, 00000000152DF820, 0000000000000000)' ...
23/01/2016 09:55:05:906 [10920] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000317D3760, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 0000000000000000, 00000000152DF870, 0000000000000000)' ...
23/01/2016 09:55:06:392 [10920] | INFO  | Redirecting 'CreateDXGIFactory({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 00000000152DFD10)' ...
23/01/2016 09:55:06:395 [10920] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000317D3760, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 00000000152DFAC8, 00000000152DF810, 0000000000000000)' ...
23/01/2016 09:55:06:419 [10920] | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000317D3760, 0, 0000000000000000, 0x1, 0000000000EF6570, 4, 7, 0000000000000000, 0000000000000000, 00000000013399F0, 00000000152DFAB0, 0000000000000000)' ...
23/01/2016 09:55:06:430 [10920] | INFO  | Redirecting 'CreateDXGIFactory1({770AAE78-F26F-4DBA-A829-253C83D1B387}, 00000000152DFAA0)' ...
23/01/2016 09:55:06:433 [10920] | INFO  | Redirecting 'IDXGIFactory::CreateSwapChain(000000000C691370, 0000000011E50120, 00000000152DFBB0, 00000000013399E0)' ...
23/01/2016 09:55:07:575 [10920] | INFO  | Recreated effect environment on runtime 00000000318334C0.
23/01/2016 09:55:08:994 [10920] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(00000000313B1F00, FALSE, 0000000000000000)' ...
23/01/2016 09:55:09:521 [10920] | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(00000000313B1F00, 1, 1932, 1092, 28, 0)' ...
23/01/2016 09:55:09:524 [10920] | INFO  | Recreated effect environment on runtime 00000000318334C0.
23/01/2016 09:55:09:896 [10920] | INFO  | Loading effect from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\NintendoWII\ReShade.fx" ...
23/01/2016 09:55:10:221 [10920] | INFO  | > Successfully compiled effect.
23/01/2016 10:00:02:206 [10920] | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(00000000313B1F00, FALSE, 0000000000000000)' ...
23/01/2016 10:00:02:207 [10920] | INFO  | Destroyed effect environment on runtime 00000000318334C0.
23/01/2016 10:00:12:666 [09788] | INFO  | Exiting ...
23/01/2016 10:00:12:666 [09788] | INFO  | Uninstalling 417 hook(s) ...
23/01/2016 10:00:13:145 [09788] | INFO  | Exited.
Last edit: 8 years 2 months ago by Sh1nRa358.

Please Log in or Create an account to join the conversation.

  • Sh1nRa358
  • Topic Author
More
8 years 1 month ago #7 by Sh1nRa358 Replied by Sh1nRa358 on topic PCSX2 Crash/Dolphin Black w/ Opengl Backend
Still not working in 2.0
08/03/2016 08:55:40:092 [11640] | INFO  | Initializing crosire's ReShade version '2.0.1.1086' built on '2016-03-06 14:35:25' loaded from "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\SONY\Playstation 2\OPENGL32.DLL" to "E:\Users\*********\My Documents\Games\CONSOLE\EMULATORS\SONY\Playstation 2\pcsx2.exe" ...
08/03/2016 08:55:40:141 [11640] | INFO  | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
08/03/2016 08:55:40:141 [11640] | INFO  | > Delayed.
08/03/2016 08:55:40:141 [11640] | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
08/03/2016 08:55:40:141 [11640] | INFO  | > Delayed.
08/03/2016 08:55:40:141 [11640] | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
08/03/2016 08:55:40:142 [11640] | INFO  | > Delayed.
08/03/2016 08:55:40:142 [11640] | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
08/03/2016 08:55:40:142 [11640] | INFO  | > Delayed.
08/03/2016 08:55:40:142 [11640] | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
08/03/2016 08:55:40:142 [11640] | INFO  | > Libraries loaded.
08/03/2016 08:55:40:142 [11640] | INFO  | > Found 2 match(es). Installing ...
08/03/2016 08:55:40:166 [11640] | INFO  | > Installed 2 hook(s).
08/03/2016 08:55:40:166 [11640] | INFO  | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
08/03/2016 08:55:40:166 [11640] | INFO  | > Delayed.
08/03/2016 08:55:40:166 [11640] | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
08/03/2016 08:55:40:166 [11640] | INFO  | > Libraries loaded.
08/03/2016 08:55:40:166 [11640] | INFO  | > Found 6 match(es). Installing ...
08/03/2016 08:55:40:238 [11640] | INFO  | > Installed 6 hook(s).
08/03/2016 08:55:40:238 [11640] | INFO  | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
08/03/2016 08:55:40:238 [11640] | INFO  | > Delayed.
08/03/2016 08:55:40:238 [11640] | INFO  | Registering hooks for "C:\Windows\system32\user32.dll" ...
08/03/2016 08:55:40:238 [11640] | INFO  | > Libraries loaded.
08/03/2016 08:55:40:239 [11640] | INFO  | > Found 5 match(es). Installing ...
08/03/2016 08:55:40:299 [11640] | INFO  | > Installed 5 hook(s).
08/03/2016 08:55:40:299 [11640] | INFO  | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
08/03/2016 08:55:40:299 [11640] | INFO  | > Libraries loaded.
08/03/2016 08:55:40:299 [11640] | INFO  | > Found 4 match(es). Installing ...
08/03/2016 08:55:40:347 [11640] | INFO  | > Installed 4 hook(s).
08/03/2016 08:55:40:347 [11640] | INFO  | Initialized.
08/03/2016 08:55:40:347 [11640] | INFO  | Redirecting 'wglChoosePixelFormat(D4012C7F, 0925F7E8)' ...
08/03/2016 08:55:40:351 [11640] | INFO  | Installing delayed hooks for "C:\Windows\system32\opengl32.dll" ...
08/03/2016 08:55:40:352 [11640] | INFO  | > Found 360 match(es). Installing ...
08/03/2016 08:55:40:352 [11640] | INFO  | > Installed 360 hook(s).
08/03/2016 08:55:40:483 [11640] | INFO  | Redirecting 'wglSetPixelFormat(D4012C7F, 11, 0925F7E8)' ...

Please Log in or Create an account to join the conversation.

We use cookies
We use cookies on our website. Some of them are essential for the operation of the forum. You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.