[SOLVED] 2.0 crashes Dying Light and Battlefield 4

  • Posts: 74
3 years 11 months ago #1 by aufkrawall
Hello crosire,
thanks for version 2.0!

Some games like Dying Light or Battlefield 4 unfortunately crash at startup with the new version. Any overlays were disabled.

Log for Dying Light:
Warning: Spoiler! [ Click to expand ]


Battlefield 4:
Warning: Spoiler! [ Click to expand ]

File Attachment:


But some good news as well: Talos Principle doesn't crash anymore with DX11 when closing. :)

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  • Posts: 303
3 years 11 months ago - 3 years 11 months ago #2 by MonarchX
Same here! 2.0 also crashes Grim Fandango - Remastered (OpenGL32.dll). Here are the log files for BF4, Dying Light (Enhanced Edition), and Grim Fandango - Remastered:
BF4 - dl.dropboxusercontent.com/u/93831976/Oth...20BF4%20-%20DXGI.log
Dying Light - Enhanced Edition - dl.dropboxusercontent.com/u/93831976/Oth...Light%20-%20DXGI.log
Grim Fandango - Remastered - dl.dropboxusercontent.com/u/93831976/Oth...o%20-%20OpenGL32.log

Another issue is that I can't get South Park - The Stick of Truth to work with ANY ReShade versions. No logs are generated and I tried D3D9, OpenGL32, DXGI, for both 32bit and 64bit versions. None of those creates any log files...

I also noticed that ReShade64.dll uses a newer xxxxx 185 file version while ReShade32.dll uses a little bit older xxxxx 184 file version.

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  • Posts: 3638
3 years 11 months ago #3 by crosire
Fixed in 2.0.1.

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  • Posts: 303
3 years 11 months ago - 3 years 11 months ago #4 by MonarchX
Sehr Danke!

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  • Posts: 74
3 years 11 months ago #5 by aufkrawall
Outsh. :silly:
Yep, thanks for the quick fix.

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