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TOPIC: ReShade 2.0.1.f4 Issues (96% solved by 2.0.2f1)

ReShade 2.0.1.f4 Issues (96% solved by 2.0.2f1) 9 months 2 days ago #1

All of these games worked flawlessly in Reshade 1.1.0 and it's Mediator.

The logs are from 2.0.1f1, but the exact same effects for each happened with f2, f3, and f4, so they've a 92% chance to still be completely valid.


Star Wars Battlefront 2: Crash. Fixed as of 2.0.2f1.
-Uses 32-bit d3d9.dll Other games use 32-bit dx9 as well, and they work fine.
-Crashes on launch.
-GPU Control Panel settings make no difference (Anisotropic 8x, FXAA On)
Heres the d3d9.log:

Warning: Spoiler! [ Click to expand ]


Minecraft: Crash. Fixed as of 2.0.2f1.
-Uses 64-bit opengl32.dll (only game)
-Crashes on launch.
-GPU Control Panel settings make no difference (Anisotropic 8x, FXAA On)
Heres the opengl32.log:

Warning: Spoiler! [ Click to expand ]


Warcraft III: Doesn't Load Profile. -Almost completely solved as of 2.0.2f1.
-Uses 32-bit d3d8.dll (only game)
-Loads fine, but gives "Preprocessor warning: Could not find application profile, switching to default" Profile set up no different from working ones.
-Has 2 exe files used interchangably depending on what maps are to be played. Nirvana.exe, Frozen Throne.exe. This goes 3 ways:
1) Setting the profile to Nirvana.exe allows it to load the profile, but for only Nirvana (they're in the same folder).
2) Setting the profile to Frozen Throne.exe allows neither of them to load the profile.
3) Setting 2 different profiles, one for each, doesn't fix the issue.
-GPU Control Panel settings make no difference (Anisotropic 8x, FXAA On, MSAA 2x)
-EDIT: This is probably because 'Frozen Throne.exe' has a space in it. I cannot change it to 'FrozenThrone.exe' because that'll break my CD Key bound to it. Adding quote marks around the file path for the ProfilePath variable in the Profile.cfg does nothing.
2.0.2f1: Everything works fine, but the same "Preprocessor warning: Could not find application profile, switching to default" error still appears despite shaders being applied. Using method 3 listed above (setting two separate profiles for the different exe files).
Heres the d3d8.log for Frozen Throne.exe profile, launching Frozen Throne.exe:
Warning: Spoiler! [ Click to expand ]


-I am willing to perform 'test' suggestions. I will update this thread with the results.
-I've not double-checked, but I'm 90% sure none of the games (working or not) have any compatibility settings in place.
-Games that work just as fine in 2.0.1 as 1.1.0:
Legend of Zelda: Twilight Princess on the Dolphin Emulator: 64-bit dxgi.dll (actually works better)
Battlefield 4: 64-bit dxgi.dll
Grand Theft Auto V: 64-bit dxgi.dll
Crypt of the NecroDancer: 32-bit d3d9.dll
Hyrule: Total War 32-bit d3d9.dll

-Untested:
Danganronpa: Trigger Happy Havoc

System Specs:
Warning: Spoiler! [ Click to expand ]



It seems as though this has kinda turned into a 'here's all of MY problems' thread, but that's okay. I guess. Maybe some light will shine through the chaos?

Here's my copy of 1.1.0.
It'll be up as long as these 2.0 issues are present or I am asked to take it down by someone of authority.
These issues are no longer present or game-breaking; therefore the link has been removed.
Last Edit: 8 months 1 week ago by FierySwordswoman.
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The following user(s) said Thank You: luluco250

ReShade 2.0.1f1: Troubleshooting (Multiple Games) 9 months 2 days ago #2

Getting a similar crash on skyforge ( or least what looks like it) as what you have with Star Wars Battlefront 2.
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ReShade 2.0.1f1: Troubleshooting (Multiple Games) 9 months 1 day ago #3

  • MonarchX
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Grim Fandango - Remastered crashes on startup with ReShade 2.00 and 2.01f1, but worked fine with ReShade 1.1.0 using either 1.1.0 DLL files or 1.2.0 (non-related Beta) DLL files.

Grim Fandango - Remastered - OpenGL32 ReShade 2.01f1 Log (Game Crashes):
Warning: Spoiler! [ Click to expand ]


Grim Fandango - Remastered - OpenGL32 ReShade 1.1.0 (with either 1.1.0 or 1.2.0 DLL files) Log (Game Works):
Warning: Spoiler! [ Click to expand ]
Last Edit: 9 months 1 day ago by MonarchX.
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ReShade 2.0.1f1: Troubleshooting (Multiple Games) 8 months 4 weeks ago #4

  • AtraMors
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Steam Overlay didn't working in Witcher 3 with 2.0.1f1
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ReShade 2.0.1f1: Troubleshooting (Multiple Games) 8 months 4 weeks ago #5

MSI Afterburner/ RTSS can no longer read FPS, project any stats as an OSD, nor take screenshots. :S
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ReShade 2.0.1f1: Troubleshooting (Multiple Games) 8 months 4 weeks ago #6

And then it turns out RTSS wants "Custom D3D support" turned off, as of the 1f2 release, if not 1f1 … :whistle:
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ReShade 2.0.1f1: Troubleshooting (Multiple Games) 8 months 4 weeks ago #7

Goose wrote:
MSI Afterburner/ RTSS can no longer read FPS, project any stats as an OSD, nor take screenshots. :S
.... Are you using MSI Afterburner 420? That's my version, and it works fine. No issues. MSI-A has only ever not worked on one particular game in my time, but because it's "that game" I'd be more surprised if it DID work.

EDIT: Also, you can edit posts; as in, don't double-up.
Last Edit: 8 months 4 weeks ago by FierySwordswoman.
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ReShade 2.0.1f4 Troubleshooting (Multiple Games) 8 months 3 weeks ago #8

  • luluco250
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Man just when I decided to upgrade my preset in Minecraft.

Shouldn't have deleted the ReShade folder.
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ReShade 2.0.1f4 Troubleshooting (Multiple Games) 8 months 3 weeks ago #9

luluco250 wrote:
Man just when I decided to upgrade my preset in Minecraft.

Shouldn't have deleted the ReShade folder.
Here's 1.1.0.
Last Edit: 8 months 1 week ago by FierySwordswoman.
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ReShade 2.0.1f4 Troubleshooting (Multiple Games) 8 months 2 weeks ago #10

  • crosire
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At least the Grim Fandango and Minecraft crash should be fixed in the next update.
Cheers, crosire =)
Last Edit: 8 months 2 weeks ago by crosire.
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ReShade 2.0.1f4 Troubleshooting (Multiple Games) 8 months 2 weeks ago #11

crosire wrote:
At least the Grim Fandango and Minecraft crash should be fixed in the next update.
Cool! I'll be sure to try it out and report back when the time comes (for the games in the OP).
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