Yes you were correct, using dxgi does not work for ESO 64bit for whatever reason... Instead I used D3D11 and it worked just fine.
OH and the SweetFX files do not work, the .h (header files lol?) cause the crash, using the regular .jr shader files works fine. The reshade.dll it's self does not cause the crash. SweetFX Shaders do.
Last edit: 9 years 7 months ago by Jizargo.
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