[SOLVED] Major frame drops during FO4

  • Posts: 3
3 years 11 months ago #1 by Kathrynfr
I'm not quite sure what's going on with my game while using reshade but randomly when I open my pip-boy, or any menu my frames will drop to 15-25 for about 5 minutes or so or until I alt+tab a lot, and if it doesn't resolve after than I need to restart the game. I've been using enb for a long time and decided to go ahead and try reshade again, I recently upgraded to windows 10, is there some compatibility issue I'm missing? When it does work just fine I get 50-60 fps which is most times, any help would be appreciated :)

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3 years 11 months ago #2 by Dwill0328
Is this only while using reshade and having it enabled?

What are your pc specs? How much ram do you have?

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3 years 11 months ago #3 by crosire
You need at lot of VRAM if you enable some demanding effects like DOF or SSAO in ReShade, or otherwise framerate drops can be expected. In that case, try to lower texture resolution in Fallout.

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3 years 11 months ago #4 by Irkie500
If you are using SSAO I believe it has a TexScale option as well that reduces the rendering resolution that may free up some VRAM. You can use some extra blurring to compensate for the loss of SSAO resolution.

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3 years 11 months ago - 3 years 11 months ago #5 by Kathrynfr
The only effects I have on are a light DOF. I lowered my textures to high and I'll see how that goes.
I've got 8gb of ram with a gtx 760

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3 years 11 months ago #6 by crosire

Kathrynfr wrote: gtx 760

Has 2GB of VRAM in most cases.

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3 years 11 months ago #7 by SirArthurStreebGreebling
I actually had this problem too when i was playing fallout with reshade when it first came out and never found a solution to it.

I was using a 290x at the time, which should have been enough to handle both really.

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3 years 11 months ago #8 by Dwill0328
Yeah 2gb of video ram is not enough if you are serious about gaming. Heck my 4gb card is too small for some of the latest games

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3 years 11 months ago #9 by Kathrynfr
I see now thanks. I'll be upgrading soon enough, thanks for the help. Lowering textures to high helped though.

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