AO flickers with various in game highlights (Wurm)

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6 years 6 months ago #1 by Dekthro AO flickers with various in game highlights (Wurm) was created by Dekthro
Playing Wurm Online and experimenting with ReShade/SweetFX for the first real time. Lots of fun! Though I'm having issues with Ambient Occlusion. The game utilizes various highlighting techniques for building/teraforming and when these borders show up, it "moves" the AO to that highlight. Is there a way to rectify this? Thank you!

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6 years 6 months ago #2 by crosire Replied by crosire on topic AO flickers with various in game highlights (Wurm)
I'm guessing ReShade fails to detect the right scene depth buffer when those borders show up. Not much you can do about that, sorry.

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6 years 6 months ago #3 by Dekthro Replied by Dekthro on topic AO flickers with various in game highlights (Wurm)
That was my assumption. Oh well, thanks for the input!

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