Playing Wurm Online and experimenting with ReShade/SweetFX for the first real time. Lots of fun! Though I'm having issues with Ambient Occlusion. The game utilizes various highlighting techniques for building/teraforming and when these borders show up, it "moves" the AO to that highlight. Is there a way to rectify this? Thank you!
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AO flickers with various in game highlights (Wurm)
3 years 1 month ago #2