One thing Ive noticed is that, at least for me, for some reason when reshade is activated in the game, there is a weird graphical glitch.
World generation operates by fading in higher quality terrain and objects with a "screen door"-I call it- type effect.
However, with reshade activated, this effect is removed, which results in the worlds being rendered in splotchy sections, very conspicuous pop-in and ugly looking terrain manipulation.
There is actually a mod that purposefully removes the fade in effect, and this is what it looks like when reshade is applied.
Anyone experience the same issue? Have any suggestions on how to fix it?
Many thanks.