I've been trying to use ReShade as a "pass-through" for Sniper Elite (no fancy effects, just some D3D8->D3D9 wrapping). It works fine, except for the blur effect that blurs the whole screen at all times.
The logs has a couple of "failed to reassemble shader" errors. You can find the tracelog here, but here's a (hopefully) relevant extract of it:
When the blur is on, it feels like there's vaseline on the scope and that makes sniping a bit harder than it should be Disabling the blur fixes the issue, so it's specific to the game's blur effect. I'm fine with disabling blur altogether, but perhaps this error could be useful to other games.
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Sniper Elite (D3D8) failed to reassemble shader
4 years 1 month ago #2