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TOPIC: SGSSAA gets disabled when using ReSHade

SGSSAA gets disabled when using ReSHade 2 months 4 days ago #1

  • BeTa
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hy there,

yesterday i wanted to test NFS SHift with reshade 3 and found out that it disables the antialiasing.

- im using an nvidia Card, and for NFS Shift im using antialiasing Bits so i can use propper AA (SGSSAA 4x).
i think i remember that with SweetFX it was working fine. So i dont know if this is normal behavior and ReShade just doesnt like to go alongside SGSSAA.

I guess, what i wanna know is, is this normal? Or was ReShade never made for something like this?
On a site note, With Half Life (fakefactory mod) there i also use sgssaa and it works alongside ReShade, didnt try the new reshade on it, Doh..

I really would like to use sgssaa and Reshade 3 in NFS SHift together, it makes teh game look really awesome..


Greetings ;)
Last Edit: 2 months 4 days ago by BeTa.
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SGSSAA gets disabled when using ReSHade 2 months 2 days ago #2

  • crosire
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Yeah, this can be expected. Any driver settings affecting visuals might not work with ReShade because it modifies the games usual rendering pipeline and therefore confuses the driver profile.
Cheers, crosire =)
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SGSSAA gets disabled when using ReSHade 2 months 2 days ago #3

  • BeTa
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ok, thanks for the explonation. i allready thought something like this.

THX ;)
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